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2013-06-21, 01:50 PM | [Ignore Me] #76 | |||
nothing we can do about it but to rant. make the game what it deserves to be and i will gladly pay (2 win), but in its current shape, ps2 isn´t worth a subscription.
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2013-06-21, 08:35 PM | [Ignore Me] #77 | ||
Corporal
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It seems to me that the recent update has the potential to drastically cut down on MAX and tank spam (though I have yet to see evidence of this), so I think it's great.
Are people seriously suggesting that resource boosts are "pay to win" now, while evidently cert boosts weren't? You can dissemble all you like about that one, but certs are infinitely more useful than resources, and you've been able to increase your cert gain or bypass needing them for new weapons since release. I have seen players arguing that this change was made "purely" to sell more resource boosts. Possible, but irrelevant, given that you could say the same thing about releasing a new gun -- it's designed to get people to buy the gun, boosts, or subscriptions. What's wrong with that? The game has to make money somehow, and getting 450 resources (potentially) in the time it takes others to get 300 isn't nearly as useful as just buying a Haymaker and going to town in a biolab fight, so frankly if this is what makes the game "pay to win," that bar was reached at launch, not now. I'm hoping for a resource adjustment in a few weeks on C4. That would be great. Fewer MAXes, fewer tanks clogging up the roads, and fewer LAs dropping C4 bombs would all make the game more pleasant and open up vehicle combat to being more interesting and powerful. What people are upset about is that the stuff that is balanced around being somewhat limited -- vehicles and infantry consumables -- is now actually limited regardless of whether or not you've certed down your MAX/tank deployment timer. Well, that's how it needs to be. |
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2013-06-22, 11:22 AM | [Ignore Me] #78 | |||
Staff Sergeant
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This isn't surprising at all.
Any one who states that PS2 (or any other F2P game) is not P2W is simply fooling themselves. These F2P games are developed by for-profit businesses who have a simple goal of MAKING MONEY.
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2013-06-22, 01:09 PM | [Ignore Me] #79 | ||
Major General
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It's just that pay-to-win usually insinuates a negative meaning, especially in a PvP centric game. I think PS2 has done a pretty good job of not making the P2W aspect a negative thing though.
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2013-06-22, 03:07 PM | [Ignore Me] #80 | ||
Staff Sergeant
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I don't regard P2W as a good or bad thing with respect to for-profit companies. Everyone is entitled to earning a living.
SOE didn't force any one to play PS2, its F2P game. SOE didn't force anyone to spend money while playing its F2P game, PS2. So when SOE gives gamers who DO want to p2Win while playing PS2, SOE has that right and I don't think ill of SOE for doing so. |
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2013-06-22, 04:22 PM | [Ignore Me] #81 | |||
Major General
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Because, in the end, if you aren't going to make the free-to-play experience enjoyable and in turn drive those players away keeping only the niche players who do pay, you may as well have made the game subscription based. The depth of the game in certain aspects would have been better sub based then. Last edited by Crator; 2013-06-22 at 04:26 PM. |
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