Resource Denial: PS1 vs PS2 - PlanetSide Universe
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Old 2012-06-21, 03:06 AM   [Ignore Me] #11
super pretendo
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Re: Resource Denial: PS1 vs PS2


Originally Posted by Synapse View Post
What if resources were represented by actual automated haulers driving back to your warpgate? Then supply lines could be literally blocked and raided, instead of having a lattice to simulate it.

That also opens up the ability for players to bring extra resources to bases that are cut off or just front line to boost fighting there.
I've thought about this too, in this and other games. Sounds like a good idea if done right, but it would have to be tweaked just right so it's not the center of the game
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