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2004-07-27, 04:17 PM | [Ignore Me] #16 | ||
Private
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Its not the flail thats the problem! Its the people using em! I agree theres ton of ppl that absolutly suck with flails and should never get within ten feet of them, but then there are ppl that know how to use flails and actually help the war effort!
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If you pick up a starving dog and make him prosperous, he will not bite you. This is the principal difference between a dog and a man. |
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2004-07-27, 05:59 PM | [Ignore Me] #17 | ||
Staff Sergeant
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I think the urge to get a handful of kills is stronger than the threat of the current grief standards. Similar to those nade throwing thumper wielders I would guess. They'd rather selfishly wrack up kills instead of letting the rushers fight to the CC.
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Curiosity didn't kill the cat. I did. |
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2004-07-28, 06:19 AM | [Ignore Me] #18 | ||
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It is easy to judge people who don't the Flail properly but the thing is that we need solutions. So I came up with 2 of them:
1. The Devs could instore a limit of TKs for people using Flails. The guy who has done 10 or 5 TKs with his Flail should be kicked out of it and he should not able to use it for the next 12 or 24 hours. 2. The Grief Point System could be change and be more hard and severe... I never got over 1000 Grief points. This solution would have an impact on all the people playing PS even if they don't use the Flail. To me, the first solution seems to be the best. |
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