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View Poll Results: What type of Quick-Melee attack do you prefer? | |||
Rifle-Bash -I prefer it to be changed to something a bit more basic and natural. | 114 | 31.58% | |
Quick-Knife- I prefer it to stay like it is like typical modern shooters. | 42 | 11.63% | |
I don't want to see a quick-melee at all. Equip your knife to do battle! | 205 | 56.79% | |
Voters: 361. You may not vote on this poll |
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2012-06-12, 05:23 PM | [Ignore Me] #106 | |||
Major
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2012-06-12, 05:29 PM | [Ignore Me] #108 | ||
Captain
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Only quick melee with a bayonet mod if you have to give up any under-barrel attachments (grenade launcher or fore-grip etc.), a barrel mod (silencer or flash suppressor etc.) and even side rail mods (torch or laser). This is the only acceptable implementation in my opinion.
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2012-06-12, 05:30 PM | [Ignore Me] #109 | ||
Contributor PlanetSide 2
Game Designer |
PS1 had a melee booster implant. PS2 has implants for additional perks like weapon draw speed after sprinting and acquisition timer reduction.
Makes sense to bring back melee booster for people that want a 1-shot knife. Tradeoffs. By choosing it they are not choosing something else and that balances it out. Make quick knife do crap damage like PS1's normal knife attack and equip knife do full damage. Equip knife = 2 hit kill (1 with melee booster implant) Quick knife = 4 hit kill (2 with melee booster implant) There you go. Balance and tradeoffs. |
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2012-06-12, 05:31 PM | [Ignore Me] #110 | |||
Lieutenant Colonel
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2012-06-12, 05:42 PM | [Ignore Me] #111 | |||
Captain
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2012-06-12, 05:42 PM | [Ignore Me] #112 | |||
Captain
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2012-06-12, 06:23 PM | [Ignore Me] #115 | ||||
Major
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BF3 animations were good but terrible, they took FOREVER, because you ALWAYS had to spin them or something so you could stab them in the chest or neck, they wanted the player to see his killer. In PS2, it should be a grab around the neck and a knife in the back, without the victim being turned around (what's with that?). They would be a bit faster and look a lot better. |
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2012-06-12, 06:42 PM | [Ignore Me] #116 | ||
Private
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I'd like to see a buttstroke quick attack with moderate damage that staggers the opponent, not a MAX, or at least sends their aim somewhere else. While the a knife would be an equipable item.
A second option is to have the knife be equipped faster than other items, striking a balance between a quick knife and an equipable knife. |
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2012-06-12, 07:08 PM | [Ignore Me] #117 | |||
Brigadier General
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Then have the knife pull out twice as fast as most equipped items, but you still need to swing it after pulling it out. The knife would then do a lot more raw damage than bashing. Variety is nice, right? |
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2012-06-12, 07:11 PM | [Ignore Me] #118 | ||
Contributor PlanetSide 2
Game Designer |
Id prefer quick knife was a pistol whip or butt strike animation, but that can be swapped out later. As long as it does significantly weaker dage than equip knife and isnt one shotting people im ok with the shitty animation. Im sure Tray will improve it when he has the opportunity, but i imavine he has a lot more higher priority things to work on, like Heavy assault animations.
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2012-06-12, 07:37 PM | [Ignore Me] #119 | ||
Colonel
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I don't think the damage is a big deal. In my suggestion I used 30% for both quick knife and equipped knife. (Mode 1). Really the time it takes go make successive swipes is the big deal. If you're shooting and run out of ammo and quick knife the enemy should be able to kill you as you pull up your empty gun again. An equipped knife would ideally allow faster swipes. This keeps both of them at a 4 hit attack. Then it also allows the 3 hit with the secondary mode for the equipped stab stack. Enough room for melee booster and such to bring it down to 2 hits and even 1 hit backstab.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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knife, quick knife, rifle bash |
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