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Old 2012-06-27, 10:50 AM   [Ignore Me] #1
maddoggg
Sergeant
 
Damage from collision seems way too high


So after watching the E3 videos for probably a 3rd time,i cant help but notice how rediculosly high the collision dmg is.
I dont mind collision dmg beeing in the game,i even like the idea,but right now it seems rediculos.
Heavily armored tanks get dmg from the slightest bumps while moving with 20km/h,jeeps explode while moving with 20km/h instantly and landing an air vehicle on low health is completely out of the question even if you land with 0,00000000000001km/h on the flattest terrain possible.

If you are going with a full speed with a buggy i can understand geting blown up if you hit a wall.
Air vehicles dieing instantly while flying with high speed and colliding with something,that's the way it should be really.

But right now the deadlies faction BY far seems to be the terrain itself.
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Old 2012-06-27, 10:51 AM   [Ignore Me] #2
Saifoda
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Re: Damage from collision seems way too high


Devs have stated they're working on it.
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Old 2012-06-27, 10:51 AM   [Ignore Me] #3
Moofasah
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Re: Damage from collision seems way too high


alpha footage
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Old 2012-06-27, 10:51 AM   [Ignore Me] #4
Dart
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Re: Damage from collision seems way too high


Please search for threads before making new ones... There is a 5+ page thread about this created shortly after E3.

Edit: In before the bin!
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Old 2012-06-27, 10:58 AM   [Ignore Me] #5
none
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Re: Damage from collision seems way too high


- Alpha footage.
- Beta will help with balancing.
- Please be patient.

/Thread

next...
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Old 2012-06-27, 02:27 PM   [Ignore Me] #6
maddoggg
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Re: Damage from collision seems way too high


Originally Posted by Saifoda View Post
Devs have stated they're working on it.
Ok i didnt knew that.
I was worried they might be liking it the way it is now ^^
The bf3 developers(DICE)had a tendancy of ignoring broken mechanics and saying they are working as intended.
I hope ps2 wont be like that(and so far the dev team is really doing great in my opinion ).

Last edited by maddoggg; 2012-06-27 at 02:29 PM.
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Old 2012-06-27, 02:30 PM   [Ignore Me] #7
Ratstomper
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Re: Damage from collision seems way too high


Caaactuuuuuuuuss!!!

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Click here to go to the next VIP post in this thread.   Old 2012-06-27, 02:31 PM   [Ignore Me] #8
RadarX
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Re: Damage from collision seems way too high


Originally Posted by maddoggg View Post
Ok i didnt knew that.
I was worried they might be liking it the way it is now ^^
The bf3 developers(DICE)had a tendancy of ignoring broken mechanics and saying they are working as intended.
I hope ps2 wont be like that(and so far the dev team is really doing great in my opinion ).
This could be one of a thousand things that change between now and launch. When you hit Beta definitely let us know what you think about it.
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Old 2012-06-27, 02:31 PM   [Ignore Me] #9
Furber
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Re: Damage from collision seems way too high


TREES OP, NEED NERF! I bet the damage will come down, don't worry about it
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Old 2012-06-27, 02:35 PM   [Ignore Me] #10
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Re: Damage from collision seems way too high


LOL! I still think we should NERF Teh Trees in PS1
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Old 2012-06-27, 02:55 PM   [Ignore Me] #11
NapalmEnima
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Re: Damage from collision seems way too high


Originally Posted by maddoggg View Post
But right now the deadlies faction BY far seems to be the terrain itself.
A fair amount of that was just player inexperience with the flight mechanics. I'm pretty sure everyone crashes their first aircraft.

OTOH, I seem to remember seeing some ATVs do stuff that should have Messed Them Up, and they got away without so much as a smudge on the paint job. Somewhere.
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Old 2012-06-27, 03:01 PM   [Ignore Me] #12
PhoenixDog
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Re: Damage from collision seems way too high


Originally Posted by Furber View Post
TREES OP, NEED NERF! I bet the damage will come down, don't worry about it
Why are your cat's lips so incredibly dry?
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Old 2012-06-27, 03:03 PM   [Ignore Me] #13
Gonefshn
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Re: Damage from collision seems way too high


Originally Posted by RadarX View Post
This could be one of a thousand things that change between now and launch. When you hit Beta definitely let us know what you think about it.
I will definitely be watching this. Collision damage should be VERY minor, like 10-15% damage. Currently it seems like you can take almost 50% damage from it which is just frustrating. Beta will sort this out really fast.
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This is the last VIP post in this thread.   Old 2012-06-27, 03:16 PM   [Ignore Me] #14
Malorn
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Re: Damage from collision seems way too high


If the trees and rocks weren't lethal to every vehicle it wouldn't be PlanetSide.
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Old 2012-06-27, 03:40 PM   [Ignore Me] #15
Reefpirate
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Re: Damage from collision seems way too high


Originally Posted by Malorn View Post
If the trees and rocks weren't lethal to every vehicle it wouldn't be PlanetSide.
Maybe nerf the terrain a little bit from what we saw at E3... But personally I still like the idea of solid inanimate objects being deadly if you mess up too badly. I'd rather see a Mosquito explode when he accidentally steers into a cliff instead of him just bouncing off of it and continuing to fly around.
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