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Old 2013-01-01, 02:24 PM   [Ignore Me] #16
belch
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First Sergeant
 
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Re: Game got boring fast


oh, man...I have to say fella's, few things get my ire up like seeing someone on my team, some friendly vehicle, leave a priority target alone in favor of getting the easier kill.

I have been left hanging in the air, on the ground, on foot and in vehicles....more times than I care to recall...by people doing exactly what you describe.

I understand that you're frustrated...but, I personally refuse to let the guys 'working the system' dictate how I am going to play. They can care about their stats all they want...I want to make a difference for my teams sake.
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Old 2013-01-01, 02:28 PM   [Ignore Me] #17
Beerbeer
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Re: Game got boring fast


Sony should have thought about the mechanics that allows people to gain whatever advantage they can. They are everywhere. There's no such thing as honor or values in a video game.

If I see an advantage over another player (i.e., vehicles over infantry) I'm going to use it to the fullest extent that the game allows me.

And frankly, so do many others based on what I see. Do you hate the player or hate the fact that Sony couldn't see this coming?

Last edited by Beerbeer; 2013-01-01 at 02:33 PM.
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Old 2013-01-01, 02:42 PM   [Ignore Me] #18
maradine
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Re: Game got boring fast


I don't find farming infantry particularly entertaining. I'm glad you do, though. It's nice that everyone gets something out of the game.
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Old 2013-01-01, 02:44 PM   [Ignore Me] #19
Beerbeer
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Re: Game got boring fast


To its detriment based on current populations. I'm glad you don't mind that.

Oh: character named maradine. Most played class engineer. Most killed class heavy assault. You may not enjoy it, but you're just as guilty as the rest of us.

Last edited by Beerbeer; 2013-01-01 at 02:49 PM.
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Old 2013-01-01, 02:48 PM   [Ignore Me] #20
maradine
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Re: Game got boring fast


I mind it very much; it's just that you choose to communicate only in sarcasm now, so I'm trying to meet you half way.

I am glad you're enjoying it, though.
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Old 2013-01-01, 02:52 PM   [Ignore Me] #21
Beerbeer
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Re: Game got boring fast


I'm not being sarcastic all of the time. And even when I am, it is to make a point. Thanks for your assumptions, though.
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Old 2013-01-01, 02:53 PM   [Ignore Me] #22
maradine
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Re: Game got boring fast


You're very welcome!

edit: I'm also impressed that you can pull all that out of two stats!

Last edited by maradine; 2013-01-01 at 02:58 PM.
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Old 2013-01-01, 03:01 PM   [Ignore Me] #23
Beerbeer
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Re: Game got boring fast


Just returning the assumptive favor.
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Old 2013-01-01, 08:09 PM   [Ignore Me] #24
Figment
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Re: Game got boring fast


Originally Posted by Beerbeer View Post
Sony should have thought about the mechanics that allows people to gain whatever advantage they can. They are everywhere. There's no such thing as honor or values in a video game.

If I see an advantage over another player (i.e., vehicles over infantry) I'm going to use it to the fullest extent that the game allows me.

And frankly, so do many others based on what I see. Do you hate the player or hate the fact that Sony couldn't see this coming?
Frankly, I wouldn't be pissed at Sony for that. I'd be pissed at all the forum members denouncing long term ps1 expert players as crazy, outdated players with no logic but nostalgia glasses and some sort of new selfish, add gamer master race that didn't susbcribe to the laws of what makes gaming fun. "Everything must change for it is a new game!" They gave SOE a justification to not listen to us during the one time period where fundamental changes were still possible.

I mean I expect SOE to not know why and how to design PS game mechanics since Verant came up with the concept and mechanics of the first, while SOE only ignored the game and made weird changes and additions.

It is the players who had unquestionable loyalty and pink goggles, rather than critical respect that deserve our scorn.


Most things critiqued have been talked about endlessly pre-beta and usualy were quite accurate.

Last edited by Figment; 2013-01-01 at 08:15 PM.
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Old 2013-01-01, 08:53 PM   [Ignore Me] #25
LtKernel
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Lightbulb Re: Game got boring fast


Because defense doesn't work in this game (by design)
This is my biggest issue with the game (aside from the current crash issue). In my opinion, taking a base should be a BFD. When the TR takes over Zurvan, it should be like a headline new story on the forums for a week. It should be a huge accomplishment the requires advanced planning and execution. But as the game stands now, it could flip three times in an hour. The last time they tried to address this, they just added more time to the cap timers which people didn't like.

And it's by design. I shouldn't just be able to casually walk into the back of a base. It should require a team of hackers to break the doors. I might be able to handle one achilles heal but even the big walled bases usually have about 3 un-blocked entrances. For example, the Tech Plants have two open back doors. Why would a base have these? The current base layouts encourage chaos rather then organized defense so I think they should be beefed up.

That being said, I think it's ok that outposts are more open and less walled up to keep the game play a little varied. In fact, I actually really like trying to defend the Palisades. Though I think most of those need some more AA canons.
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Old 2013-01-02, 12:12 AM   [Ignore Me] #26
phungus
Master Sergeant
 
Re: Game got boring fast


Originally Posted by DjEclipse View Post
I've seen air do that often. For all who say oh just have air beat air, FYI air will
usually just farm infantry and rarely only attack one another if attacked. I have
seen Libs from all three factions side by side bomb da`FUCK out of infantry.
Well any decent ESF player focuses on aircraft first and foremost, but it's hard because the radar in this game and the minimap render distances litterally make other aircraft you are dogfighting with disapear.

Originally Posted by LtKernel View Post
This is my biggest issue with the game (aside from the current crash issue). In my opinion, taking a base should be a BFD. When the TR takes over Zurvan, it should be like a headline new story on the forums for a week. It should be a huge accomplishment the requires advanced planning and execution. But as the game stands now, it could flip three times in an hour. The last time they tried to address this, they just added more time to the cap timers which people didn't like.
You want a faction (outfit/clan) arena. I think that's an entirely different game (but could be possible with this engine)

Originally Posted by LtKernel View Post
And it's by design. I shouldn't just be able to casually walk into the back of a base. It should require a team of hackers to break the doors. I might be able to handle one achilles heal but even the big walled bases usually have about 3 un-blocked entrances. For example, the Tech Plants have two open back doors. Why would a base have these? The current base layouts encourage chaos rather then organized defense so I think they should be beefed up.
Yeah man. Just quoting you again to repeat what I said. I never played the beta, but even bringing back defendable tech plants would be better then everyone only wanting to go to the crown. Still I liked what I saw in some posted alpha art with bubble shields over bases, and legitimately defendable positions you'd want to hold if you took from someone.

Last edited by phungus; 2013-01-02 at 08:05 AM.
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Old 2013-01-02, 05:03 AM   [Ignore Me] #27
Suitepee
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Re: Game got boring fast


I haven't got bored of Planetside 2 yet. It's probably one of the few games in 2012, if not in my gaming lifetime, that I've fervently stuck to for a long period of time after launch.

I'm also glad it's free because it has so many problems to sort out. Like the triple loading screens, the stupid 'players kill each other 1v1' lag whatever the fuck it was that was added in the update, medic reviving sometimes needing to be done twice, air superiority ridiculous......

This game has great potential and I hope it lives up to its potential. And if not, they ain't getting a penny out of me.
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