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Old 2012-12-31, 05:43 PM   [Ignore Me] #1
phungus
Master Sergeant
 
Game got boring fast


tldr version:

Game is boring because:

-Only flying an ESF is generally fun
-Ground combat limited to The Crown, and very rarely Biodomes: Everywhere else it's just a vastly outnumbered defender getting rolled by an overwhelming force in an undefendable location where the attacker could win with half the numbers anyway due to base layout
-Base layouts lead to spawn camping first - then capturing, stifling any resistance that could have been possible, meaning no one fights outside of the Crown
-Spawn proximity leads to ghost capping being the most effective strategy in the game (flying around in an ESF, to land run around in an empty base and flip cap points to fly away to the next outpost and repeat - increadibly boring, but super effective)
-Crash hack stops any good fights if they start: Too many hackers using some insane hack that causes plattoons and outfits to be dropped by the game at once in big battles - effictively ruining the battle. Happened to my outfit 3 times now.
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Old 2012-12-31, 05:48 PM   [Ignore Me] #2
phungus
Master Sergeant
 
Re: Game got boring fast


Usually I when I get a new game and am as stoked on it as I was after playing this for the first time, I'll end up loving it and playing it for years. I still play Civilization IV, Tremulous, and Allegiance, and like many still play BF3. Outside of flying a mosquito or a sythe, this game is just very boring, and this is mainly due to design.

Came back after Christmas with the family and played with a friend over a mic and he just got bored and quit (we play alot of BF3 together, and were playing this game alot when it was first released). After he left I was trying to help my character's faction (TS) take control of Amerish, we succeeded, but how we succeeded captures the whole boringness of this game and why it's not really worth playing (again outside of running around in your ESF, which is still enjoyable).

Basically we had a platoon just rolling in a ball to wherever the platoon leader sent them. Because defense doesn't work in this game (by design) they were the most effective when they would group up at the warp gate, and then bash headlong into the main enemy death ball, when defending it was an utter failure. Now because they were clashing into superior numbers they would almost always be defeated, though due to design they could win when attacking and roll over large tracks of enemy territory before being bogged down and redeploying at the warp gate. So me and a couple other ESF pilots decided we'd run around the border territories ghost capping (you fly your ESF into an empty base, land it, flip the cap points and leave to rinse and repeat). This was very, very effective and the entire front line started to creep up toward their warp gate. Eventually the NC, probably out of frustration, began leaving Amerish and eventually we outnumbered them and were able to take the continent. So congratufuckulations me and two other ESF pilots, we succeeded in performing a boring task for hours on end, avoiding conflict, using engineers like some sort of infiltration shock troops, to effectively frustrate the enemy team into quitting using no strategy or tactics other then flying an ESF in straight lines. I feel so proud.

As if last night didn't deflate my enthusiasm enough I log in today, see that the NC are retaking Amerish. I go there and fly my mosquito with the intent to dogfight using cheesy A2A missiles (another example of the devs removing player involvement - the ONLY A2A weapon for an ESF is a low interaction/skill weapon that feels like total cheese). I kill 3 reavers, make a mistake and get taken out by another pilot who actually had some skill (unlike 90% of the flyers in this game who rack up the points from farming and just get owned in the sky whenever anyone decent makes the attempt to go after them). 6 minute timer on the mossy so I try to fight on the ground. 3 bases, all of which are spawn camped meaning no way to defend. I debated grabbing another mossy, but decided to hit the forums and whine.

Thing is though this isn't just a generic whine. This game is highly flawed and it is so by design. The most effective strategies are incredibly boring and it has led to there being nothing to do but fly an ESF, defend or attack the crown, or bore yourself out of your mind ghost capping. That's it, there are no epic engagements (and in the rare event where they occur a hacker will crash the game for your platoon/outfit ending the battle).

I really hope the developers decide to actually do something about the state this game is in, it is their XP model, base layout, and proximity spawn limitation system that has made the game where it is, so only they can fix, and really the only way to do so it to reinvent all three of those, there is nothing to be salvaged there.
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Old 2012-12-31, 06:04 PM   [Ignore Me] #3
NewSith
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Brigadier General
 
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Re: Game got boring fast


Read this starting with post #13, it should give you an idea on what really bored you:
http://www.planetside-universe.com/s...471#post871471

It's just a suggestion, so take it lightly.
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Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Old 2012-12-31, 07:30 PM   [Ignore Me] #4
gunshooter
Corporal
 
Re: Game got boring fast


I'm already bored as well. Haven't logged in for a day or two for the first time since the game came out.

I wish I had spent the money I spent on a 6 month premium sub to buy BF3, which is the same game but without all the downtime.
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Old 2012-12-31, 07:32 PM   [Ignore Me] #5
stargazer093
Sergeant
 
Re: Game got boring fast


I ain`t gonna go back until the devs have actually fixed something
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Old 2012-12-31, 08:33 PM   [Ignore Me] #6
StumpyTheOzzie
Second Lieutenant
 
Re: Game got boring fast


Originally Posted by phungus View Post
Thing is though this isn't just a generic whine. This game is highly flawed and it is so by design. The most effective strategies are incredibly boring and it has led to there being nothing to do but fly an ESF, defend or attack the crown, or bore yourself out of your mind ghost capping. That's it, there are no epic engagements (and in the rare event where they occur a hacker will crash the game for your platoon/outfit ending the battle).
This.

Except at the crown, there's a vanoob called 000000000000000000000000 who's using every hack there is. Shooting rockets through terrain, always headshots with his LMG, runs at 300km/h and all the rest.

So I can't even attack/defend the crown anymore.

Might play VS though. With hacks.
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Old 2012-12-31, 09:46 PM   [Ignore Me] #7
maradine
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Lieutenant Colonel
 
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Re: Game got boring fast


Yes, I'm sure cheating will make things much better. Good show!
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Old 2012-12-31, 11:59 PM   [Ignore Me] #8
Vashyo
First Sergeant
 
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Re: Game got boring fast


Bored, but I still play couple of hours a week, mostly cause I don't have many other interesting games.


Doing outfit ops just annoys me in the game cause of lack of meaningful stuff to do and some squad leaders are just horrible at their job (taking hexes that are surrounded by enemy hexes...meh), so I just roll between TI Alloys/Crossroads Watchtower/Crown with occasional Allatum biolab battle. I still enjoy the game when a real war breaks out, wish they'd last longer though. 15 minutes of bliss and then it's traveling time back and forth the bases.

Last edited by Vashyo; 2013-01-01 at 12:01 AM.
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Old 2013-01-01, 12:10 AM   [Ignore Me] #9
Rockit
Banned
 
Re: Game got boring fast


Game is just overly simple and lacking depth. Churn through it for a bit and realize it is just grind to get certs for more toys. Would have been nice if they had given it more time to simmer until serving but it's done as it's done now. Here's hoping they have some amazing stuff early next year or it won't be pretty.

EDIT: Have to edit this. Did I say next year? Have to get used to it now. 2013 baby!!!!!

Last edited by Rockit; 2013-01-01 at 12:15 AM.
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Old 2013-01-01, 02:03 AM   [Ignore Me] #10
LoliLoveFart
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First Sergeant
 
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Re: Game got boring fast


After the double exp weekend i will not be playing as heavily i did. The Indar grind and the whack-a-mole on the other continents is pretty dry.

Heres to better things in 2013.
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Old 2013-01-01, 03:35 AM   [Ignore Me] #11
mjokc
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Re: Game got boring fast


Originally Posted by LoliLoveFart View Post
After the double exp weekend i will not be playing as heavily i did. The Indar grind and the whack-a-mole on the other continents is pretty dry.

Heres to better things in 2013.
Same here, I think I will only play during double XP weekends. The game is very boring just doing the same things over and over and over to get xp.
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Old 2013-01-01, 09:12 AM   [Ignore Me] #12
Miffy
Sergeant
 
Re: Game got boring fast


I haven't seen one cheater, though I have only played 52 hours and 42 of those were in the first week two weeks, I struggle to log on now as the game is shit.

Port Planetside to this engine, be a better game.
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Old 2013-01-01, 11:08 AM   [Ignore Me] #13
Beerbeer
Major
 
Re: Game got boring fast


Starting to get bored farming infantry.

It was funny, but a magrider saw me in my tank (and I saw him) while we were farming infantry near the crown. We were less than 100 meters apart. We stared at each other for a second or two and I was only going to shoot him if he shot at me first. He rotated and went back to farming infantry and so did I.

Lol, what a great game.
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Old 2013-01-01, 12:01 PM   [Ignore Me] #14
SGTHACK
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Re: Game got boring fast


On the servers I play on, it is defending the WarpGate all of the time. It has gotten boring. Funny it wasn't like that in the beta. After the 2xp thing, I expect the servers to be empty. I really hope the SOE re-thinks this game and puts it back to beta game play. Man, there were some terrific times in the beta. Sad.....
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Old 2013-01-01, 12:38 PM   [Ignore Me] #15
Beerbeer
Major
 
Re: Game got boring fast


Lol yeah.

All PVP games, at their core, are about killing one another; everything else is fluff and conduits towards that means.

This game is great because it gives us extremely efficient tools to do that, and enough soft targets running around to fill that goal, for now.

Why should vehicles fight one another when it is easier to one-shot infantry? Both serve that PVP goal, in a sense, but one is a hell of a lot easier than the other. Thanks Sony.
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