Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Half the Hamma, all the taste.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2013-04-11, 03:10 AM | [Ignore Me] #16 | ||
Lieutenant Colonel
|
i fucked around with it on the test server. it could use a little work but it is otherwise decent enough. Read what Figment said, and if you've read it, read it again.
We need fortified gens at each major facility that controls the benefit so we can cut it off/destroy it without having to nuke/cap the entire base.
__________________
Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
||
|
2013-04-11, 03:42 AM | [Ignore Me] #17 | |||
Major
|
A generator (in a defendable room) to take a base of the lattice, an SCU that's not artificially gated but is defended by nature of it's position. Those are the things that made PS1 epic for normal sized outfits
__________________
|
|||
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | |
|
|