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2013-02-22, 02:47 PM | [Ignore Me] #31 | |||
Corporal
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2013-02-22, 03:09 PM | [Ignore Me] #32 | ||
Major
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Seems to me like the new one's are better simply because the higher mag sizes make extended mag unnecessary so you can instead use adv. laser for much better accuracy. Especially since the entire point of these weapons is for hip fire.For VS/NC it's a no brainer to go for the new one's. TR actually has to make a hard choice of good damage low mag or high mag crap damage.
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2013-02-22, 08:04 PM | [Ignore Me] #33 | |||
Corporal
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2013-02-23, 12:41 AM | [Ignore Me] #34 | |||
Corporal
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In practice, I find the Hailstorm to be pretty much a straight upgrade, though I admit that I only gave the Armistice a trial run when it came out. The Hailstorm is sweet, and it has enough ammo capacity to go through three or more targets before needing to reload if you're very close and accurate. The extra two bullets each second might well be worth it to some people, but I think it depends on play style. |
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2013-02-23, 09:27 AM | [Ignore Me] #35 | |||
Master Sergeant
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The new TR SMG on the other hand doesn't suffer from reduced damage/shot and trades a huge increase in ammo for a miniscule amount of RoF. They're both sidegrades, not upgrades tbh. |
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2013-02-23, 07:55 PM | [Ignore Me] #37 | |||
Sergeant Major
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One thing you do have to praise SOE on is the weapon design stats wise, where by weapons such as SMGs arent clear cut better. They are sidegrades and tailor to peoples playstyles.
Just finished my trailing of both TR smgs on 2 TR guys (so 1 hour worth of trailing on each gun).. I gotta say I hate both of them, they suck not because of design. But because of my playstyle which is a accurate mid-range player (NS11, TMG50, T5AMC) So I always felt disadvantaged at 40+meter engagements. The 60 round mag was nice for the 2nd smg but the SMGs are a very niche weapon. For infils who wanna do cqc im sure they'll be great or a really aggressive LA. But not for me, certainly not 700smedbucks worth
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Last edited by Koadster; 2013-02-23 at 07:57 PM. |
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2013-02-23, 10:18 PM | [Ignore Me] #38 | ||
First Sergeant
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More times than not in CQC engagements you will be facing more than one enemy, and you often do not have the luxury being able safely duck behind cover and reload on a whim (with out having to relocate). The longer you can sustain fire with out having to reload in close quarter combat the better off you are. A big advantage of many TR weapons is that you can take down more enemies with one clip than the other factions.
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