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2012-05-07, 05:06 PM | [Ignore Me] #47 | ||
Brigadier General
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I remember seeing the first images of the tech plant not long ago and thinking that it didn't look big enough......yeah I totally take that back.
I wonder if we are going to have large rooms in the interiors of these bases or if they are going to be just stairway + hallway like in PS1. |
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2012-05-07, 05:12 PM | [Ignore Me] #50 | |||
Brigadier General
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What else has been changed? And yes, i do know you wont comment on anything till T or H comment on it, but you can just walk over to them and tell them to tell us. |
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2012-05-07, 05:35 PM | [Ignore Me] #54 | ||
Major
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It looks like the liberator is more streamlined than looking like an overweight pigeon. Which is nice. But I wonder if they will also keep the old model for a new craft then or a Liberator variant. I say it's best to use all cool or semi cool looking vehicles they implement at any time in the final product. PS players LOVE our vehicular variety.
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2012-05-07, 06:41 PM | [Ignore Me] #56 | ||
Lieutenant Colonel
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I love the rotating wings. I wonder if the tail is intended to do the same? Might make it look more balanced, and I think the Gal's tail does that judging from the appearance of the base.
Regardless, it looks badass in game. Well done Redrum! |
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2012-05-07, 07:03 PM | [Ignore Me] #58 | ||||
PlanetSide 2
Artist |
Thank You
__________________
Planetside 2 Hard Surface 3d Artist |
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