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Old 2003-04-14, 01:47 PM   [Ignore Me] #16
Airlift
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A lot of ppl say the crowding on Cyssor is a problem, but I disagree. I spend a lot of time playing on the part of the game I call "Not Cyssor", and it is great because a single organized squad can make all the difference on any of the less travelled continents. All those places are where you go for variety and a change of pace, and here's a secret: If you want to get consistent base caps, stay the hell off Cyssor.

On the other hand, Cyssor is always hopping, so if you just want to jump in a squad or go lone wolfing for some hectic combat, you can always head out to Gunuku and join the waves of people fighting over the island.

I contend that when continents get overcrowded, people will be frustrated and go to other places. There is almost always at least some action to be found in the back waters.

Oh, and we passed 2000 people online for most of the peak hours during the weekend.
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Old 2003-04-14, 03:22 PM   [Ignore Me] #17
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What will be the maximum number of players each world server can handle? Or haven't they decided yet?
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Old 2003-04-14, 03:39 PM   [Ignore Me] #18
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I'm thinking thats part of what will be determined by letting all us n00b dead asses in at once.


be sure to track your deaths folks. we'll have a contest to see who dies the most in the shortest period of time.

death for fun and profit...just think, you too could win..the scorn and ridicule of your teammates as well as our continued harassment.
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Old 2003-04-14, 04:21 PM   [Ignore Me] #19
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Well Cyssor is where TR and NC can run thro strait from their sanctuary. And also cyssor is the most common, and has the most of almost everything.
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Old 2003-04-14, 04:34 PM   [Ignore Me] #20
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Gunuku bridges are just a shit storm anymore, I can't stand to fight there mainly because everytime I'm on cyssor, the server dies. I really enjoy Ceryshen if I can talk people into the hike out there and deal with the mountains.
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Old 2003-04-14, 04:49 PM   [Ignore Me] #21
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I saw about 2030 peeps on last nite if i remember correctly.
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Old 2003-04-14, 04:52 PM   [Ignore Me] #22
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It should be interesting.
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Old 2003-04-14, 04:55 PM   [Ignore Me] #23
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Big battles were no problem for me on Gunuku. T1 LAN here, 2.2ghz, 512 ram g4ti4200 128meg.
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Old 2003-04-14, 05:55 PM   [Ignore Me] #24
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Originally posted by Cyanide
What will be the maximum number of players each world server can handle? Or haven't they decided yet?
I believe they are shooting for 5000
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Old 2003-04-14, 06:03 PM   [Ignore Me] #25
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5000! like uh wa?! /faints
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Old 2003-04-14, 06:03 PM   [Ignore Me] #26
SubZeroAnarchy
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lol i get no lag now
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Old 2003-04-14, 06:03 PM   [Ignore Me] #27
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5000 would rock. The more the merrier.
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Old 2003-04-14, 07:54 PM   [Ignore Me] #28
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5000 online at a given time would mean roughly 15-20,000 active accounts on a server. I hope they have the ability to open new servers with great speed, because that really isn't all that many. It will get incredibly crowded incredibly quick without additional servers to take the load off.
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