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View Poll Results: The matrix/lattice system
hate it 16 27.12%
love it 43 72.88%
Voters: 59. You may not vote on this poll

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Old 2003-04-25, 08:39 PM   [Ignore Me] #16
AcidCat
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Re: Bleh...


Originally posted by Darksim
you have like 5 squads tryign to cap one base, which leads to teamkilling and yelling and frustration cause you want the cep and the hack,

Platoons will solve this to some extent. And the rest will have to be happy just killing the enemy.

Remember Planetside DOES NOT REVOLVE AROUND BEP! The main fun is just playing, if all you care about is gaining experience, you're missing the whole point.
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Old 2003-04-25, 09:10 PM   [Ignore Me] #17
Hamma
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I will decide if i like it or not after playing this weekend
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Old 2003-04-26, 12:13 AM   [Ignore Me] #18
�io
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I'll vote once i actually try it.
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Old 2003-04-26, 12:24 AM   [Ignore Me] #19
Camping Carl
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Seems like most people who are against it fear rampant TK'ing...
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Old 2003-04-26, 12:52 AM   [Ignore Me] #20
Streamline
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I didnt bother reading every post but i'm posting anyway. If i'm not mistaken You can still HART drop deep in enemy territory and takeover a base. You just can't hack it. Since some bases give you specific advantages. Going in taking over enemy staging points and such is worthy cause.
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Old 2003-04-26, 01:14 AM   [Ignore Me] #21
Camping Carl
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You mean just sit in the middle of an enemy base deep in enemy teritory?

Am I understanding your plan correctly?
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Old 2003-04-26, 01:19 AM   [Ignore Me] #22
JonnyK
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for those of you who say you hate it, go into the game right now, you'll change your mind
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Old 2003-04-26, 01:30 AM   [Ignore Me] #23
MilitantB0B
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I love the epic action and intense battles brought out by this new system. That is not to say it is without problems. My problems with the matrix idea can be summed up in 5 words: It lags like a mother!!
With all those people fighting over one base, my FrameRate has been reduced to rubble at the feet of PlanetSide. Oh well, it was about time I upgraded my computer anywho.
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Old 2003-04-26, 02:14 AM   [Ignore Me] #24
insaneferret
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god, i've played it now and it's even worse than it looks on paper, HORRIBLE LAG on a 2.6mbit connection, probably unplayable for 56k this will break the game if it stays in, if the final form of the game is like this i will not buy it its so horribly bad

better ways to thwart the ghost hacker than teh unholy lattice

A: need 2-3 ppl to hack CC hacking at same time, or hacking diferent modules

B:make REK thumper/rocklet sized so no hacking for inf suits

C:decrease the amount of facilities on the continents and make them more powerful

D:remove the sanctuaries there should be a single impenetrable fortress for each empire that has no implant terms or cert terms
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Old 2003-04-26, 03:17 AM   [Ignore Me] #25
Sando138
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A would be viable.
B would practically destroy the 'infiltration' aspect of the infiltration suit, because to get in the building, you need to hack open the locks. it also helps if you can ressuply from an enemy cache.
C would only have MORE people in the SAME place and more contested = more laggy.
Sanctuaries arent likely to be removed so D is out. and cert terminals are only found on Sanctuaries, arent they?
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Old 2003-04-26, 03:18 AM   [Ignore Me] #26
quiet
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I think the new patch has problems with lag/stability that have nothing to do with the lattice system.I'm not saying the matrix wouldn't effect lag/stability, just even in lightly populated areas I was crashing evrytime I killed anyone within 3 meters of me. Though I (and many others apparently) did get to experience the invicibility bug.
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Old 2003-04-26, 01:30 PM   [Ignore Me] #27
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Originally posted by LesserShade
where is the "we have no idea because none of us has actually tried it" option?
ns
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