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2003-04-29, 11:11 AM | [Ignore Me] #17 | ||
Dragoon Admiral
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NS makes up for all the crappy HL mods out there. It was worth what people waited for. If you h8 this game, it's because you're predjudice against the HL (or "modified" quake 2, for you fanatics) engine and you've never played it before (much).
HL is a good series, and while I jumped on the badwagon way late (I think it was like a year or two after HL's release), is still one of the best non-MMO FPSs out there. Will I drop everything, buy HL2 and shun PS' existence? Come now people! I call it "balance." Let it be the new status quo.
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My old sig is gone... I reformatted. |
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2003-04-29, 04:56 PM | [Ignore Me] #19 | ||
So you're asking if HL2 will what? End Planetside? If so then the answer is simple: No.
That's kinda like asking if DAoC would end Everquest.
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2003-04-29, 10:15 PM | [Ignore Me] #21 | |||
Contributor Captain
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Planetside is no different. The game will die when the gamers get bored. It doesnt matter that something newer and flasher is coming out, its the concept that counts. Everquest and Planetside are truely original ideas, while these "flashy" games have numbers after them. |
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2003-04-29, 10:17 PM | [Ignore Me] #22 | ||
Lightbulb Collector
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I like them both.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2003-04-30, 02:11 AM | [Ignore Me] #23 | ||
I stand corrected Matuse
Oh EQ will end, I have no doubt about that. But will it be killed by another game? No. It'll be killed by the fact that they've done everything they can do with that engine/GUI for the most part. I swore I'd never try EQ2 but after reading up on it I'll probably give it a try depending on if/how many of my guildies start up on it. Only reason I even log on EQ anymore is the friends I've made /shrug
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2003-04-30, 02:27 AM | [Ignore Me] #24 | ||
First Sergeant
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Yeah, Everquest will die to Everquest 2. Planetside will probably do the same. Gamer's don't get bored with it, look at UO. The game blows but they still play it. The thing is, it was one of the first MMORPG's like it. So it got loyalty. Same thing happened with Evercrack, and Dark age of crack. Same will happen with Planetside. It'll be new and fresh, and it's playerbase will stick to it all the way to it's deathbed. Which will be there only because it is replaced by a newer version.
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2003-05-01, 11:01 PM | [Ignore Me] #25 | ||
Private
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Hay Hay no need to get pist at me about it I'm just asking. I mean we all played Half life/quake and it's six million mods and for those who didn't like them i simply say: WHAT THE HELL, ARE YOU DOING PLAYING PLANET SIDE, YOU HEATHINISTIC WHORES OF BABALON.
As for everquest that game should have died befor it came out and as for its sequal welllllllllllll... lets fust say I.m looking forward to putting to my triple barrled shot gun.
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I have walked through the valley of the shadow of death so many times they gave me a lifetime membership. Screw System requirements I'm running Ps on a 8mgb video card with a 28k connection. And incase you are wondering i am the asshole stuck in the respawn tube, so? |
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2003-05-02, 10:56 AM | [Ignore Me] #26 | ||||
Hahahahaha someone who played tons of mods for Halflife taking a shot at EQ.....hahahahahaha
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2003-05-02, 12:27 PM | [Ignore Me] #28 | ||
Sergeant
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Ok , but you guys are talking about two completely different things : A game with single-player adventure and a Massively Multiplayer Online game , with no single-player .
You can't compare HL or HL2 with Planetside , cause HL2 is a nice game with 1player mode and a deathmatch option in multiplayer , and Planetside is much more than a deathmatch . Also , one thing about those games like Counter-Strike . I could say i like best Counter-Strike than Planetside ( IT ISN'T TRUE ) , i like more the modern weapons best than those futuristic lashers ... But what's the main difference between those games like Team Fortress ... DeathMatch classic ... Counter-Strike ... ? The max. players allowed by the server in counter-strike , for example , is 32 .And the max. players allowed in Planetside , is 3.200 and more .
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dat big thing pwnz j00 |
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2003-05-02, 01:42 PM | [Ignore Me] #29 | ||
Private
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Its interesting that the online gaming world is such a fiery hotbed of fun that people are discussing the demise of games not yet released. Sure, this game will die one day. In the meantime by taking true MMO to the FPS, where there are multiple parallel simultaneous 100+ person battles whose outcome strategically affects thousands of players across a whole continents, Verant's innovation has carved out a brand new niche which it will likely dominate for the next twelve months. (I'm not including FPS games that allow 50+ players to fight in a world that constantly resets).
On a different topic, lots of people have chimed in on comparisons w/ the small FPS games but I was thinking yesterday that the interesting thing is that MMOFPS might actually kill or at least badly damage the MMORPG genre. When DAOC came out, many people really complained about having to get back on the levelling treadmill after EQ, and DAOC levelling was far easier than EQ ever was. I think perhaps people will be even less patient for the next game (perhaps SWG). I have a number of 'casual gamer' friends who won't get on another 6-12 mo. levelling treadmill. Now that PlanetSide has shown the capability of "instant action" massively multiplayer games, many such people will simply refuse to play games with more than 30 days of char development per character. Just remember, despite the fact that some of the hardcore twitch gamers don't like or understand the attraction of the MMO part of the MMOFPS, there are literally hundreds of thousands of current MMORPG players that will love this game. I have no idea what verant/sony spent on development, but my prediction is that this game will be successful enough to cause changes in the developement of games to be released during the next 6 months and outright imitators in the 12+ month timeframe. Qkittie |
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