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Old 2003-05-06, 03:41 PM   [Ignore Me] #16
CrazyMike
Sergeant
 


The flamethrower in Team fortress classic doesn't lag people but it looks like stinky crap...
This is exactly why Dave told us they took it out. THey could make an awesome looking flame effect, but the game couldn't handle it. The only way to make one the game COULD handle would be to make it look like crap, and they didn't want to do that.


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Old 2003-05-06, 04:20 PM   [Ignore Me] #17
d0rian
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flamethower seemed to work fine in "return to castle wolfenstien"

but what this game REALLY REALLY needs is wepons of mass destruction.
EVERYBODY loves those things.

there needs to be tactical chemical weapons. chem mines that can be launch via various methods. and the chem must persist for minutes.

and lets not forget small tactical NUKES. ohhhhhhh yeaaaaaa

i am getting the shivers now. all the destructions and chaos.
and in a nice safe virtual setting.

commanders should get the NUKE's option.

chemical ordinance should be entrusted to an "NBC" certification.

then there needs to be electronic warfare that messes up enemy communications or even spys on enemy communications (chat)

that would rock. you would park your EC truck on a hill and spy in on communications at a base.

there are tons of things they could do. that if they just do it.
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Old 2003-05-06, 05:57 PM   [Ignore Me] #18
InuYasha
Corporal
 


Weapons of mass destruction? Oh dear, that just doesn't sound like any fun at all. Nothing can stand up to a nuclear weapon, and you don't even have to be at all close to a person with one to kill them. Where's the challenge in that? Where's the fun? As far as WMD go, no thanks. Besides, any sort of huge explosion like that is going to obliterate terrain, and as far as I know well over 95% of the people that are going to play this game don't want that.

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Old 2003-05-06, 06:06 PM   [Ignore Me] #19
Hamma
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WMD's will never happen.
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Old 2003-05-06, 06:07 PM   [Ignore Me] #20
CDaws
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The terrian is not destroyable btw.
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Old 2003-05-06, 06:38 PM   [Ignore Me] #21
Cyanide
Major
 


The reason there is no flame thrower in the game is because handling one awsome looking flame thrower (ala Unreal2) is fine. But if there were 200 people in a battle using that flamethrower, your computer would spontaneously combust. This is the same reason that the explosions are so fast and rather mediocre looking. Again, one explosion = ok. Several hundred at once = dead computer.
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Old 2003-05-07, 10:50 AM   [Ignore Me] #22
Sp3ctre
Sergeant Major
 


Originally posted by Fuzz
If you want Napalm grenades, just use Plasma... same concept.
Does plasma set squads of people alight and send them running round in a blaze of fire unable to see anything whilst slowly dying?

Thats why flamethrowers rule
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Old 2003-05-07, 08:59 PM   [Ignore Me] #23
Xxzard
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VANU SUCKS!!!
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Old 2003-05-07, 10:41 PM   [Ignore Me] #24
d3ath4u
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i agree xxzard
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Old 2003-05-08, 12:22 AM   [Ignore Me] #25
SpongeBob
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^ tsss ^

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