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Old 2003-05-16, 06:48 PM   [Ignore Me] #46
Warborn
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Originally posted by Slab
Great.

A weapon that a moron could use to destroy a friendly invading force.

"Must be at least this smart to fly this vehicle."
Do you know exactly how strong bombers will be? I think you're being overly critical at this point making comments like that.
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Old 2003-05-16, 07:26 PM   [Ignore Me] #47
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Originally posted by xuur
next stop


tactical nukes.
Tactical nukes........ they make my pants happy
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Old 2003-05-16, 07:31 PM   [Ignore Me] #48
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but its so much fun to be so critical at this stage in time, its what separates the fanboi's from the rest...
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Old 2003-05-16, 07:43 PM   [Ignore Me] #49
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Originally posted by Clubfoot
I just hope the bombers are not anywhere near as powerful as the T2 bombers (ie instant death for any but the Jugs on the very edge of the blast radius with shield packs on). The only thing that kept v-pad games playable was a limit of one ( two in some mods) bomber per side at any time; and remember it was at least theoretically possible to quickly get away from an area with your jetpack if you heard the whistle of falling bombs. Imagine a squad of 10 bombers flying over a battle along the flight ceiling. Most people are probably going to give up and log off after repeatedly dying immediately when they step outside.
The shrike was in the air faster, and at that point the bombers life got hard. Its just on pubs where the best defense was a few guys crowded with launchers around the pad that bombing was easy. Same would prolly go for Liberator vs Skeeto.
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