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Old 2003-05-16, 05:56 PM   [Ignore Me] #46
Mold
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Why bother with the 2 pistols when you can just get the full-auto amp? It's COF would be better than 2 pistols and the fire rate improved.
so 2 amps wouldnt be better then 1?
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Old 2003-05-16, 06:47 PM   [Ignore Me] #47
tmartinez72
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Originally posted by Mold
so 2 amps wouldnt be better then 1?
Nope, it would be worse. Can u imagine the cof of 2 amps?

Why miss your target with two amps when you can hit it with one amp.

The net damage effect misses of 2 amps is zero damage, while the net effect hit of one amp is much better.
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Old 2003-05-16, 07:02 PM   [Ignore Me] #48
RUEN
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the CoF is damn near negligible at close range and indoors
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Old 2003-05-16, 07:27 PM   [Ignore Me] #49
tmartinez72
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Not true.

With two pistols, you're working with convergence.

There's no auto-convergence in PS.

At close range, it'll be like that bugs bunny cartoon.

You know, were sammity sam shoots two pistols on either side of bugs because he's too close.

Or if you set the convergence too close, you couldn't hit anything past 5 feet. Why? Your convergence is so close that the bullets will cross each others path, and still go past your intened target on either side.

You are limited to one set distance before you can fire your weapons, or rely on your huge CoF to get a lucky hit.
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Old 2003-05-16, 07:37 PM   [Ignore Me] #50
RUEN
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I don't know if you play Terran, but their Dual Cyclers seem to be able to pwn at close range and are fairly accurate at medium range.
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Old 2003-05-16, 09:02 PM   [Ignore Me] #51
Shaftt
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Originally posted by RUEN
if that is the case, then my 3/4 thing would come into play, which would make dual pistols doing 1.5 as much damage as an assault rifle, and seeing as it costs 5 certs to get the pistols, and only 2 to get the assault rifle, i see no problem with that...
heh sounds good 2 me
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Old 2003-05-16, 09:42 PM   [Ignore Me] #52
Destroyeron
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I would likedual pistols, and dual knives!
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Old 2003-05-16, 11:19 PM   [Ignore Me] #53
FearTheAtlas
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Dual knives would be sweet..
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