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2003-05-23, 07:48 PM | [Ignore Me] #18 | ||
Lieutenant Colonel
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yep, they take reavers and gals better than anything else out there. There not bad vs inf, but their main job is AA.
They are the fighter in PS, the reaver is the AT aircraft, the bomber is on its way.
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Former Commander General Of The Freedom Corp Grab the next Galaxy to our HQ Join us!! For Freedom! For Victory! Charge!!! ------------------------------ "All that and a bag of psychedelic mushrooms!" ------------------------------ "Attack rapidly, ruthlessly, viciously, without rest, however tired and hungry you may be, the enemy will be more tire, more hungry. Keep punching." |
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2003-05-23, 08:25 PM | [Ignore Me] #19 | ||
First Lieutenant
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I'd also like to see the mosquitos speed increased. The reaver isn't that much slower. And I think the 20mm cannon addition would be great, but not overall neccessary. Maybe the 20mm cannon could be an upgrade you could purchase at the cost of some speed reduction.
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2003-05-23, 08:29 PM | [Ignore Me] #20 | ||
Staff Sergeant
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Wow, i like the upgrade idea... not specifically that upgrade but the idea of upgrading any vehicle you get... it won't add to the vehicle it will replace something on the vehicle... like sacrifice one thing for something else... and they'd cost 1 cert point for the upgrades... perhaps even change the look of your vehicle slightly... at least the left over cert point in a lot of templates could get used... *shrug*
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2003-05-23, 08:47 PM | [Ignore Me] #21 | ||
First Lieutenant
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Wow, I actually had a good idea and didn't know it.
Actually I remember reading a post by someone else who suggested weapon upgrades. I liked the post and I think it would be a great addition to game play. Small vehicle and weapon upgrades costing 1 Cert point that allow you to customize and actually use the odd Cert point occasionally. You would need to put a limit on it, however. Say one upgrade only per weapon or vehicle. Anything more would have a greater chance of unbalancing things. |
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