Idea for furthering Gameplay!
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I could have put this in the wishlist section but I don't think I would ever be heard.
What if you could destroy things like trees and wall sections and bridges? I know that the number one arguement to this is that in a matter of days all of the server worlds would be reduced to rubble. So, what if the things that were destroyed respawned? Like you could blow up a tree, for instance, and in a hour or two it would regenerate. Or you just blew up a bridge and some one (engineer?) would have to go to a toll booth thingy near the bridge and repair it. this would obviously take a while and the 'toll booth' couldn't be distructable. And you could blow a hole in an enemy base's wall using your tank or a boomer, and the base's NTUs would repair the wall over time? If you dropped an anti-vehicular bomb from a liberator and missed it could leave a crator for the regualar infantry to climb in and shoot from? this, too, would be gone in a few hours when no body is around anymore. I don't think lag would be an issue as it would be that same as if a few tanks were blown up. If someone was in a crater then the crater would dissapper when that person left. I dunno, just thought this would be a good way to further the gameplay a bit.
please post your questions, comments, concerns here. Thank you.
CB
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