New Conglomerate to powerful? - Page 3 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: BEHIND YOU!!!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-07-26, 03:40 AM   [Ignore Me] #31
Bismarck
Sergeant Major
 
Bismarck's Avatar
 


Originally posted by 1024
If you're havng problems fighitng the jackhammer up close, bust out a lasher and wopp them form the otehr side of the hall. Is it really that hard to think that up?
And for me??? what do I do? Close quarters the MCG cant compete with the JH. Oh well, I guess im just gonna have to use my pounder and kill all of ya before you even know what's going on....
__________________
Bismarck is offline  
Reply With Quote
Old 2003-07-26, 05:53 AM   [Ignore Me] #32
EineBeBoP
Contributor
Pns Ndabut
 
EineBeBoP's Avatar
 
Misc Info
Re: New Conglomerate to powerful?


Originally posted by sptdexs
I have a problem with the NC. They have the biggest base capturing advantage. There is no weapon on VS, or TR that can compete with the Jackhammer close range.
-sptdexs

..... i saw this topic and just thought...

WTF? where has this guy been the last 2 weeks?!
NC is most underpowered now. were loosing ppl. left and right.
__________________
EineBeBoP is offline  
Reply With Quote
Old 2003-07-26, 11:18 AM   [Ignore Me] #33
Everay
Major General
 
Everay's Avatar
 


then for shits sake man, more for your sake, STAY AWAY! i hate players that bitch when one side has an advantage at a certain place or range, i accept it, you should too, i know im not gonna hit jack when i fire my hammer at something a long ways away, thats why i love VS weapons, accuarate, a smart medium assault Vanu will kill a Jackhammer swinger alot, only if you play smart, so quit bitching about the fact you have to THINK
Everay is offline  
Reply With Quote
Old 2003-07-26, 12:02 PM   [Ignore Me] #34
Joe-Azlin
Corporal
 


Originally posted by sptdexs
Lol, I would give up some some of that ROF speed for higher bullet speed.
me too.... I think its far more important when trying to kill someone.
Joe-Azlin is offline  
Reply With Quote
Old 2003-07-26, 06:20 PM   [Ignore Me] #35
sptdexs
Private
 


and you would know with your 4 kills..
sptdexs is offline  
Reply With Quote
Old 2003-07-26, 08:24 PM   [Ignore Me] #36
Arthell
Master Sergeant
 


The MCG cant really compete in close quarters when going up against the other HA weapons. The MCG was classed as 'long range', but its accuracy is still horrible, even when crouching.
Arthell is offline  
Reply With Quote
Old 2003-07-27, 01:17 AM   [Ignore Me] #37
Winged_Nazgul
Master Sergeant
 
Winged_Nazgul's Avatar
 


Originally posted by sptdexs
and you would know with your 4 kills..
How do you know his 4 kills weren't all the top guys on the kills leaderboard?
__________________
Winged_Nazgul is offline  
Reply With Quote
Old 2003-07-27, 02:58 PM   [Ignore Me] #38
Xxzard
Sergeant
 


against jackhammers my jumping around doesn't work. I think its so easy for them because all the other weapons are a little too inacurate, so for them they point it in the direction of me shoot three times i'm dead. So much for indor battles thats why i got a MAX
Xxzard is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:44 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.