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2003-08-08, 03:58 PM | [Ignore Me] #2 | ||
First Sergeant
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Ode to a wish for the layperson to stay and defend.
It might have been said before, but that doesnt make it a bad idea yep unfortunatly the majority of the PS' gamers out there atm are attracted to the XP. Its pretty bad when we have to find ways in convincing people to defend bases. As far as sony is concernd, lets hope that the outfit ownership of bases might promote the defence of bases a bit more, even if it is just an outfit defending. Again great idea, only thing I see wrong with it (construcive critism) is that we should not have to goad ppl into defending, they should see the overall benefit of defence.
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Never mess with a Gal pilot on PMS New Sig! did you make it on the sig? The second one he was in his skeeter |
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2003-08-08, 04:09 PM | [Ignore Me] #5 | |||
First Sergeant
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The enemy will be told its a "insert outfit name here" owned base. It will probably drain outfit points to own the base Anyone in the outfit will be able to spawn at that base as if it was sanc - so - you could have up to 8 spawn points 2 ams 2 tower 3 base and sanc
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Never mess with a Gal pilot on PMS New Sig! did you make it on the sig? The second one he was in his skeeter |
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2003-08-08, 04:10 PM | [Ignore Me] #6 | ||
Corporal
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This is a fantastic idea. Howver, it seems like the devs already reduced the amount of XP you get per capture (and what's up with the 5,000XP celing?), and I'm not sure as to their reason. Call me a conspiracy nut, but I think its a ploy by the marketing department to keep you addicted to the game so you keep playing and paying.
I don't think theres anything wrong with chasing XP, BTW. Everyone does it except for BR20 CR5 peeps. After all, that's how you get more implants, more certs, and more tactical information so you can you offer more to a squad. It's just unfortunate that its doled out so slowly. This is a FPS after all, not an RPG. |
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2003-08-08, 04:12 PM | [Ignore Me] #7 | ||
Private
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+10% XP in outfit owned base?
*ADDED* From a marketing perspective...yes decreasing XP gains is a good way of keeping people wanting more. Look at EQ and how insanely difficult it is to get to the max level. Last edited by RoboBlade; 2003-08-08 at 04:19 PM. |
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2003-08-08, 04:51 PM | [Ignore Me] #8 | |||
First Sergeant
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__________________
I don't suffer from insanity; I enjoy every minute of it. -- Unknown |
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2003-08-08, 04:56 PM | [Ignore Me] #9 | |||
First Sergeant
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True BUT.... taking longer to get to BR20 CR5 doesnt mean that the people that get there wont abuse the higher ranking abilities, it just means the people that play 8+hrs a day will get there first. That is in no way guarantting you non CR5 n00b's. I personaly belive CR should be earned, not gained like exp. maybe you need a certain number of votes from people to gain CR. Eg. you lead a squad and they think you did well, they have a button on thier screen that allows you to select if they are a good comm or not. then that comm would get one vote. After X votes they would gain a CR. of course things like multiple votes would not be allowed. This would mean any high ranking CR would have lead alot of thier sides people at one time or another. This also makes the CR more well known. [edit] actually i think this idea deserves its own thread.. moving now)
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Never mess with a Gal pilot on PMS New Sig! did you make it on the sig? The second one he was in his skeeter |
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2003-08-08, 05:13 PM | [Ignore Me] #11 | |||
First Sergeant
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__________________
I don't suffer from insanity; I enjoy every minute of it. -- Unknown Last edited by NCG JMan; 2003-08-08 at 05:58 PM. |
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