Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: It's my Ireland!!!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2003-09-21, 04:52 AM | [Ignore Me] #1 | ||
Staff Sergeant
|
dropship facility benefits are repair and rearm pads for air and ground vehicles. the repair pads I am kosher with as a Facility Link Benefit. it's a nice little bonus, it gives incentive to get that base (what, galaxies weren't enough? never seen a gunuku battle before?) and it doesn't strike me as a fundamental part of gameplay. it's the rearm pads that I have a problem with.
I am 99% certain that these very things were asked for waaaay back on the beta boards to relieve the tedium of getting ammo for a vehicle. if you've never done that manually you should try it sometime. it can take up to five trips to an inventory terminal to fully reload some vehicles. it is honestly much MUCH faster to fly over the pad and bail or drive up to it and deconstruct your existing vehicle then get another one. that's just wrong. additionally, only the empire with dropship centers gets to use vehicle inventory favorites. c'mon, *inventory favorites*, user interface, fundamental game play. why is that an FLB 'bonus'?
__________________
It takes a real man to wear purple on the field of battle! |
||
|
2003-09-21, 05:57 AM | [Ignore Me] #2 | ||
Contributor Major
|
I've been saying this for some time now. I hate to be a little Nihlistic on this issue but to me it shows a total disreguard for customer feedback.
But lets look at the overall trend. A portcullis a 17th century (possibly earlier) piece of technology, we have to get from the aliens. Who at sony thought of this? Yet were going to play money for it, beautiful.
__________________
The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
||
|
2003-09-22, 02:15 AM | [Ignore Me] #7 | |||
Staff Sergeant
|
I'm gonna steal this one directly from my post on the official forums of the same name. someone replied to that one with the air tower comment, and later on this was posted:
__________________
It takes a real man to wear purple on the field of battle! |
|||
|
2003-09-22, 09:52 AM | [Ignore Me] #8 | ||
First Sergeant
|
Uh rofl, as long as you control an Air Tower, you can repair and rearm your Reaver/Mosquito/Lib/Gal without owning a DropShip Center..
Just can't use the base ground terms, but they're planning on adding a repair silo for the ground vehicles to the guntower. |
||
|
2003-09-22, 02:49 PM | [Ignore Me] #10 | ||
Major
|
At least with ground vehicles, you can rush up to a tower and park where the turrets can't shoot you, before going inside to hack the tower and fill up on ammo. Before they had air towers, keeping a reaver in the battle was like playing some kind of moronically repetitive shopping spree game, or getting shot down by turrets while you tried to find a "flat" piece of ground to land on. The funny thing is that there are plenty of flat pieces of ground that for some reason or other, the game doesn't think are flat so it won't let you touch down.
|
||
|
2003-09-22, 03:02 PM | [Ignore Me] #11 | |||
Major General
|
__________________
<Doop> |
|||
|
2003-09-22, 03:48 PM | [Ignore Me] #12 | ||
Staff Sergeant
|
I had my reaver doing a little over 400kph last night.
this was of course after I had touched down and become glued to the ground so I could do nothing but enjoy the ride as I ripped past a few terrans at well over breakneck speed, was catapaulted into the air over an ocean (I was still 'glued down' even in the air...), and plummeted to my watery death.
__________________
It takes a real man to wear purple on the field of battle! |
||
|
2003-09-22, 05:07 PM | [Ignore Me] #13 | ||
First Lieutenant
|
yeah adding a repair silo 2 a gun twer will be a ggod idea 2 get ppl 2 hold on to towers more, but the thing that will remove that want is them adding ntu silos 2 the twers*i dont know if there still going 2 add them, i just heard about it a while back.*
|
||
|
|
Bookmarks |
|
|