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2003-09-23, 11:22 AM | [Ignore Me] #16 | ||
Banned
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I would like a mmorpg about real life. It would be set in like 2003 and the year would change to what ever year it was. In this game you would become what ever you want.You could marry and start a family or go on a killing spree...kinda like a massive GTA game. Also...you could be come a cop and lead the police...a sales man and sale stuff...or just a hobo. You would have to go to work if you want money. If you want you be able to run for presadent and the pople would vot for you if they liked you.
I have more ideas for this game...will post the later |
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2003-09-23, 10:06 PM | [Ignore Me] #17 | ||
Major
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in the game i mention earlier on the old dream game thread go back if u didnt see it cause im not typing today
anyway I want there to be citys you can come across with restaurants and you will have to have the money to rent a room in a hotel or sleep on the dangerous streets due to lack of law enforcement. You can take up the job while your in town of taking down criminals. There are also mutated creatures because of the military facilities that produce a great amount of polution so its not only the military trying to get you back the the lab its also monsters that occasionally attack cities and such for a 3 way chaos. Got some artwork done for it. I'm really thinking about getting this stuff to a gaming company
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2003-09-24, 10:08 AM | [Ignore Me] #20 | ||
well several of my dream games are coming out... HALO 2, Half-life with much better graphics and physics... full spectrum warrior... Ground control 2.... mmm...
although one dream game im still waiting for is Team Fortress 2. Didnt tha t game promise to change team play forever??? then it just died.... sigh... |
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2003-09-24, 05:06 PM | [Ignore Me] #21 | |||
Lightbulb Collector
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2003-09-24, 05:07 PM | [Ignore Me] #22 | ||
Lightbulb Collector
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I would like a WW2 game that, if you were killed, the game shuts down and uninstalls.
Just kidding, obviously.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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