Cool combat engy trick to take down those pesky MagRiders - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Welcome to PSU. Don't feed the Admins.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-10-04, 09:15 PM   [Ignore Me] #1
JetRaiden
Lieutenant General
 
JetRaiden's Avatar
 
Misc Info
Cool combat engy trick to take down those pesky MagRiders


Ok, I've only done this a couple times, but it works great. first, when you see 1 or more magriders coming, you usually have a second or 2 to prepare.


1. Kneel down in the middle of the field. They'll come to you like dogs on a week-old steak.
2. Set up a ton of mines around you. I could only fit 4 that are close to me.
3. Sit in the middle of the mines. Otherwise, the magrider may never come, and your mines will fall victim to a jammer grenade.
4. The mag will run you over, detonating the mines. this usually kills it.


I figured if I was going to be ran over I might as well make the magrider driver stare at the respawn screen too. This is especcially useful when everyone is spawning at an AMS and theres no vehicle support.
JetRaiden is offline  
Reply With Quote
Old 2003-10-04, 10:17 PM   [Ignore Me] #2
Black
Lieutenant Colonel
 


sorta good tactics but i do something a lil different i set up my minefield in a base when u see a mag on the map go out to it and if he follows u run back (best with surge trust me) and hide in the corner and he will run over the mines and then u will piss on his dead carcass
__________________
Black is offline  
Reply With Quote
Old 2003-10-04, 10:33 PM   [Ignore Me] #3
IronWolf
Corporal
 
IronWolf's Avatar
 


When i see a magrider, i just roll up into a little ball.......
IronWolf is offline  
Reply With Quote
Old 2003-10-04, 10:38 PM   [Ignore Me] #4
Black
Lieutenant Colonel
 


lol u do that
__________________
Black is offline  
Reply With Quote
Old 2003-10-04, 10:41 PM   [Ignore Me] #5
IronWolf
Corporal
 
IronWolf's Avatar
 


I try doing that whith a vanguard, but i always forget that other 10 vans behind me, oh and those two in that tree, and under that rock..............
IronWolf is offline  
Reply With Quote
Old 2003-10-05, 03:50 AM   [Ignore Me] #6
Mag
Lieutenant Colonel
 
Mag's Avatar
 


Black,your sig is probably gonna get eaten, regurgitated, and then eaten again by sigbot.
Mag is offline  
Reply With Quote
Old 2003-10-05, 04:34 AM   [Ignore Me] #7
Otis
Master Sergeant
 


When I see a MAG I start strafing one way with my rocklet firing, then use surge to strafe the other way right beofre it get's to me. Works most of the time.
__________________
"That kid's got problems" - 10 year recruiter for the NAVY
Otis is offline  
Reply With Quote
Old 2003-10-05, 02:31 PM   [Ignore Me] #8
Streamline
Second Lieutenant
 
Streamline's Avatar
 


By far the best trick i've seen is very similar. But doesn't require you to be killed. Set a spit and a sensor ontop of a small hill. Something somewhat worthy of jumping and in pen veiw. Because it is easier to mow a spitfire almost anyone driving will most likely try to take it by mowing. The lure is two fold. They get to help by popping turrets and of course thats a really nice hill. "...maybe i can some air off it." Tanks go up, but they don't come down. Works great on any driven vehicle too. If by chance the tank doesn't die. It would take very little to kill it now.

Another fun trick is to deploy a boomer underneath a very damaged vehicle. So long as it is relatively quiet. Theres a good chance someone will prefer to jack the vehicle. As soon as the hack goes threw, boom.

Interesting thing about boomers is after they are deployed you destroy them without detination. Deploy a rediculuos amount of boomers close tot he CC in a tower. Then a couple on the stairs as you come up and in plain view making sure anyone who comes in sees both boomers. They will start shooting the boomer assuming its a trap or perhaps it's some n00b that doesn't know how to deploy boomers. Destory the second boomer DO NOT detonate. When they notice the second boom deconstruct. The notion this is a trap is gone. Once they get to the CC they will be faced with a hard line decision. Hack or shoot boomers, too many boomers they will opt to hack so long as they don't have a jammer. Since the second boomer just vanished they figure you are even around and that was the last one you deployed. Since when you deploy your maximum amount. Anytime you go over that amount, the first/earliest one you deployed deconstucts. Thus, they figure you are long gone.
__________________
Streamline is offline  
Reply With Quote
Old 2003-10-05, 04:42 PM   [Ignore Me] #9
Spee
Colonel
 
Spee's Avatar
 


Or you could just wait around the corner and shoot them when they hack. That generally works for me.
__________________
Spee is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:53 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.