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View Poll Results: Should they revamp sound in PS
Yes 30 75.00%
No 10 25.00%
Voters: 40. You may not vote on this poll

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Old 2004-02-20, 07:11 PM   [Ignore Me] #31
Fenrys
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Originally Posted by Dharkbayne
How would changing the sounds require more ram?


It depends on how they are changed. If they made them more complex or gave them higher quality, or even just made them more frequent (the thought of needing to process the sound that each individual bullet makes is scary), more RAM would be required to pass all that data to the processor.
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Old 2004-02-21, 02:08 AM   [Ignore Me] #32
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Originally Posted by TheN00b
I'm under 18, and I have a full understanding of Queenside's point. This may sound pathetic, but my parents, who are otherwise quite un-strict, will not let me play most M games, and if Planetside had had gore and bloodcurdling screams, I'm ashamed to say I would not have been able to play it. So I thank the Devs for including people like me in their prospective players list .
i dont care about people screeming and wahtnot. I just want a tank to sound like a tank. right now thye sound weaker than an 80 lb woman punching a punching bag. :Thats Weak:

Originally Posted by Fenrys
It depends on how they are changed. If they made them more complex or gave them higher quality, or even just made them more frequent (the thought of needing to process the sound that each individual bullet makes is scary), more RAM would be required to pass all that data to the processor.
make two sets of sounds just like they have skins for vehicles low detail adn high
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Old 2004-02-21, 02:16 AM   [Ignore Me] #33
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TheNoob, no where in this thread does it mention screams, and it's certainly not about gore. That's not even in the same ballpark.

Are you suggesting that if a tank sounded like a tank, or if vehicles were audible beyond the 5m range, that it would push Planetside into an M rating? That's just alarmist. The sounds in PS are weak because they did a poor job of it, not because they wanted to push the rating lower.
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Old 2004-02-21, 02:22 AM   [Ignore Me] #34
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omniscient = all knowing, omnipotent = viagra overdose
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Old 2004-02-21, 02:41 AM   [Ignore Me] #35
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Originally Posted by Dharkbayne
True, some sounds sound well... crappy. The guns would be easier to define if they didn't all sound so soft. They should be LOUD, making the need for silenced weapons in spec ops.
Turn the volume up.
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Old 2004-02-21, 02:44 AM   [Ignore Me] #36
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I do.
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Old 2004-02-21, 04:13 PM   [Ignore Me] #37
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people if you want to know waht we are talking about play Call Of Duty. Get a sense of what sound should sound like.
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