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2004-10-24, 09:09 PM | [Ignore Me] #5 | ||
First Sergeant
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Empire Specific Sniper Rifles: My ideas.
NC Sniper RIfle. instagib an Agile, brings Rexo down to 10 health. takes longer to reload. Slightly larger COF than the common pool. Takes up the space of a Pheonix in inventory. TR Sniper Rifle. Fires 2 shots per clip, one second intrevals between each shot.. then a reload time slightly longer than the common pool. 2 shots Overkill an Agile, but take a Rexo to 5 health if you hit him above the chest (i want the location damage implemented.) if you hit him below the chest, it takes him to 15 health. VS sniper rifle: 1 shot per clip. slightly longer reload than common pool. Fires one shot.. that does damage like a plasma grenade. If it hits.. it damages you for 3 more seconds. Will kill an Agile after the last second. shot chrages up like lancer. |
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2004-10-24, 09:45 PM | [Ignore Me] #6 | ||
Private
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Vs sniper rifle would be teh sux if it had to charge up... it would be impossible to aim
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of the people I had to kill today because they pissed me off. |
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2004-10-24, 11:33 PM | [Ignore Me] #8 | |||
Big handgun(.45-.50) for NC, uzi for TR, biger flashlight for VS
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. Last edited by Rbstr; 2004-10-24 at 11:35 PM. |
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2004-10-25, 12:48 AM | [Ignore Me] #9 | |||
Captain
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2004-10-25, 03:52 PM | [Ignore Me] #10 | ||
Private
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i have a much better idea for the vanu sniper...
it could fire one massive orb the size of a magrider, that travels at roughly walking speed, somehow causes enormous lag and takes about a half hour to reload while you get destroyed by the the NC/TR that laugh while you run in circles fiddling with your gun.
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