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View Poll Results: Better or worse?
It's better then ever before, I say leave as is. 15 30.00%
Just get rid of those damned BFR's. 24 48.00%
Take it all away! 11 22.00%
Voters: 50. You may not vote on this poll

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Old 2004-12-07, 06:43 PM   [Ignore Me] #31
Phaden
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Major
 


I think that if you continued and make continents give bonuses trhat would be even more cool. Right now it doesnt meen to much other than placement and amount of links to other conts. But by doing so, you wqould have benefits other than broadcast gates by cont dominating someplace.
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Old 2004-12-09, 04:02 PM   [Ignore Me] #32
KIAsan
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Look, am I wrong that the intent of the battle islands was to provide a place for smaller scale battles? If so, then why in hell put the thing in a position to be zerged over at any given opportunity? Each island is a theme. Now just assign a base to each empire, cover it with a force dome, and bingo, you have an arena for a fight at anytime.. To make it attractive, put something in the middle that helps your empire, and then the game is on. Plus, it stops problems with being pushed back to a single locked continent, since I doubt with todays pops you could lock a continent and a battle island.
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Old 2004-12-09, 06:01 PM   [Ignore Me] #33
Boomer
First Sergeant
 


Originally Posted by Cauldron Borne
I say: get rid of every bad thing since right after the Lib/Sky Guard patch. Keep the good stuff (IE gameplay patches) get rid of all the 'content'. Make new content that doesn't involve:
a) vehicles
b) weapons
c) 'new worlds'

INSTEAD, add:
a) new buildings
b) more reasons to play with a team
c) new little stuff that's fun to do, but doesn't affect game play (read: cabbagepatch) terribly.
d) etc.

(Bring back the 10min HART!)
Alot on that. I agree completely. I started playing planetside right when they nerfed the 10 minute Hart.. which automatically increased the solo-ers in the game. I liked the skyguard/lib patches, i think they evened gameplay. The caverns suck really bad. Urban combat is what we all really need. No BFRs. Deli Variants can stay. I dont know. I didnt agree with the TR AA max nerf, i did however agree with the TR AV max nerf. I think weapons right now are pretty balanced, with the exception of the BFR.



Look, am I wrong that the intent of the battle islands was to provide a place for smaller scale battles? If so, then why in hell put the thing in a position to be zerged over at any given opportunity? Each island is a theme. Now just assign a base to each empire, cover it with a force dome, and bingo, you have an arena for a fight at anytime.. To make it attractive, put something in the middle that helps your empire, and then the game is on. Plus, it stops problems with being pushed back to a single locked continent, since I doubt with todays pops you could lock a continent and a battle island.
Nobody plays on batlle islands anymore. They suck. I think this is a good idea.

Last edited by Boomer; 2004-12-09 at 06:03 PM.
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Old 2004-12-09, 08:08 PM   [Ignore Me] #34
FatalLight
Sergeant Major
 


I thought I heard the Devs say that the facility benefits would work across the cluster? Might be a bit off subject but thats been bothering me...
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Old 2004-12-11, 03:48 PM   [Ignore Me] #35
Polgara
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I just wish theye'd get rid of the BFR's and bring in actual Urban combat. it would be cool to have to try and take a city while being hit by people firing from windows, and tanks coming down the streets crushing everything in there path.
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Old 2004-12-11, 04:33 PM   [Ignore Me] #36
DeepStrikeck
Sergeant Major
 
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The BFR's don't bother me too much, you don't see a whole ton of 'em any more. They have definetely lost there "I'm brand new! Look at ME!" appeal. They should definetely impliment global benefits for owning the battle islands if not all contintinents.
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