Originally Posted by AcidCat
Well, I happen to think the freedom and lack of simplistic objectives was one of PlanetSide's strengths - far better and more satisfying than "bomb or defuse the bomb."
Also your "three rounds, home team, visitor" idea would be, in fact, the last thing a game like PlanetSide would need. What it needed to do was differentiate itself more from existing FPS game structure, not become more like them with "rounds against another team" clan matches - any ol' free-to-play FPS can deliver that experience.
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I agree with this man whole-heartedly. a large majority of planetside players play it because its not like any other first person shooter. If they want CS, they play cs, planetside is fps in the sense of having a gun and shooting the guy in front of you, thats all it has to directly connect it. everthing else is in its own land.
I play BF2, and love it. I played CS and didnt like it. I dont like changing maps every 5 minutes. I like being able to say "this base/tower" is mine, come take it. I play to level up and earn medals, bf2 has this and I have plenty there. But noone wants PS to be like the other games, especially due to the sub price. I better get much more that a CS/BF2 clone before I am willing to pay for it.
You guys that quit didnt like the way the game played. There are others that are made to cater to that playstyle. PS will never change its core mechanics and veteran players and many newcomers alike will like what PS has to offer. I will be here long into the future of this game as well as so many of my friends that I made here.
Maybe PS2 will have more options that appeal to your type, if so, I'll see you on the feild then. If you do grow to miss your buddies that you made here, then come back, your always welcome.