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Old 2009-11-25, 10:15 PM   [Ignore Me] #16
Furret
First Sergeant
 
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Re: Events?


new concepts and changed concepts.
mostly the same thing.
But if you want to differentiate, PS Next need both.
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Old 2009-11-28, 04:09 AM   [Ignore Me] #17
Kumoblade
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Re: Events?


Originally Posted by ANaKeR View Post
Not necessarily more content, just changing content so that the game stays fresh.
Food coloring will only get you so far before people catch on.

You need to have something fresh to sell the boxes, and something catchy to keep the people playing. Not pissing off customers also helps. So does not releasing garbage expansions that take the polygon/Extrude tools to a whole new level in 3ds Max.
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Old 2009-12-09, 02:57 PM   [Ignore Me] #18
DviddLeff
Lieutenant Colonel
 
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Re: Events?


Events should be player driven due to the games features.

With PS it was the massive raids alliances did, throwing 100 coordinated people onto a continent was awe inspiring.

Things like the LLU brought the different outfits together, and if you have other things similar then you would get more coordination.

Say for example when a new weapon is released it goes to the first empire that holds x amount of bases for x amount of time? Then after that their enemies must steal the technology from a certain base on that empires home continents.
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