Fortifying a Position: Sandbags, etc... - PlanetSide Universe
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Old 2011-02-22, 08:56 AM   [Ignore Me] #1
Manitou
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Question Fortifying a Position: Sandbags, etc...


Is this a viable addition to the engineer class? Although every trooper who has ever donned the uniform has had the privilege of filling sandbags (a supreme joy, if you know what I mean ), it could for balance sake be limited to engineers or a cert somehow.

Would this be an interesting addition or an opportunity to camp in locations?
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Old 2011-02-22, 10:35 AM   [Ignore Me] #2
Miir
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Re: Fortifying a Position: Sandbags, etc...


Deployable shields!

I think something like this could make things interesting. Basically every tower and base was the same. The more things that are deployable the better. It can really add some randomness to your attack or defense strategy.
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Old 2011-02-22, 12:08 PM   [Ignore Me] #3
Bags
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Re: Fortifying a Position: Sandbags, etc...


Pssh, sandbags? Bloody useless! I even have video proof!


Seriously though, it could work but I don't know how much I like seeing sandbags everywhere.

Last edited by Bags; 2011-02-22 at 12:42 PM.
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Old 2011-02-22, 12:19 PM   [Ignore Me] #4
DviddLeff
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Re: Fortifying a Position: Sandbags, etc...


The more cover available to infantry the better.

Hayoo put a lot of thought into this topic:

http://www.planetside-idealab.com/id...acements.shtml
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Old 2011-02-22, 12:33 PM   [Ignore Me] #5
Aractain
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Re: Fortifying a Position: Sandbags, etc...


I lub my cover. So more cover is good.
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Old 2011-02-22, 12:58 PM   [Ignore Me] #6
etheral
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Re: Fortifying a Position: Sandbags, etc...


Its an awesome idea IMO, I like the idea of defenders/attackers being able to dig in. Gives either side more tools to withstand an armour rush or similar. It would have to be implemented very carefully though. The last thing we want is trench warfare.
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Old 2011-02-22, 01:37 PM   [Ignore Me] #7
Warborn
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Re: Fortifying a Position: Sandbags, etc...


As long as the deployable cover stuff is also destroyable by larger weapons, like tank shells, I think it'd be fine with some tweaking. Being able to fortify positions would be cool, but being unable to break enemy cover with heavy firepower would be lame.
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Old 2011-02-22, 04:46 PM   [Ignore Me] #8
kaffis
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Re: Fortifying a Position: Sandbags, etc...


Originally Posted by etheral View Post
Its an awesome idea IMO, I like the idea of defenders/attackers being able to dig in. Gives either side more tools to withstand an armour rush or similar. It would have to be implemented very carefully though. The last thing we want is trench warfare.
I think trench warfare would add some nice variety. I wouldn't want it all the time, everywhere, but I always liked having defensible positions and bunkers instead of being out in the open.
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Old 2011-02-22, 07:29 PM   [Ignore Me] #9
Hamma
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Re: Fortifying a Position: Sandbags, etc...


I like this idea - I think a sandbag like feature would be nice but I think that it's locations should be restricted. For example I don't think people should be able to spam setup sandbags all over the place (like in doorways) it could make for some nasty collision bugs.
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Old 2011-02-23, 12:08 PM   [Ignore Me] #10
Canaris
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Re: Fortifying a Position: Sandbags, etc...


Originally Posted by Hamma View Post
I like this idea - I think a sandbag like feature would be nice but I think that it's locations should be restricted. For example I don't think people should be able to spam setup sandbags all over the place (like in doorways) it could make for some nasty collision bugs.
Have to agree with Hamma, spamming down sandbags in door ways and corridors could lead to some bad griefing. Have to suggest it but what if it was only usable outside?
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Old 2011-02-23, 12:50 PM   [Ignore Me] #11
kaffis
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Re: Fortifying a Position: Sandbags, etc...


Meh. Put the similar restrictions on them as spitfires. Not indoors, not too close to permanent structures, and a maximum allowable density.
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