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View Poll Results: Does Story belong in PS:N? | |||
Story belongs in the game | 28 | 77.78% | |
Story has no place in the game | 4 | 11.11% | |
They should try something different | 8 | 22.22% | |
Multiple Choice Poll. Voters: 36. You may not vote on this poll |
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2011-04-06, 02:19 PM | [Ignore Me] #17 | ||
Lieutenant General
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But why? You know there are plenty of successful multiplayer FPSs that have no story what so ever. I also think most of the people who have got on the PS train lately heard about it because of the battles, the scale, the cooperation, the customization. Why each empire is here has very little to do with it.
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2011-04-06, 02:24 PM | [Ignore Me] #18 | ||
Private
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In another thread I suggested that PS:N should take place 2,000 years in the future.
So yeah, there's a story, but they've been fighting so long that it's not really important and most people don't remember anyway. They just keep fighting. |
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2011-04-06, 05:09 PM | [Ignore Me] #19 | |||
Contributor Corporal
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i say develop the story so that those who are interested can enjoy it but don't make gamplay depend on it... just make it decoration. |
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2011-04-06, 06:54 PM | [Ignore Me] #20 | ||
Lieutenant General
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Oty I have some similar feelings as you do. I love being the bad guy, the ass hole, the oppressor, the tyrant, the TR was my calling when I started reading what little story they had. But there was never really much else, and that was a let down to me. I would rather they put a lot more effort into it, or none at all.
I just don't want any half assedness |
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2011-04-06, 09:37 PM | [Ignore Me] #21 | ||
Sergeant Major
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I would have hoped for a rewrite of the story (+urban warfare +different 3rd faction)
In short, something among these lines: Humanity set out to colonize new planets. The ever growing and wealthy colony on Auraxis (population ~ 100 mil.) is ruled by the NC. There are cities and other 'points of interest' on the planet (powerplants ... atmosphere generator in a huge icecave and so on). All the colonized planets rule themself. The earth still has the highest population and still has a lot of problems, which enables the Terran Republic to establish a military regime (Humanity will never learn apparently). In order to keep the "support" of the population, the TR sets out to conquer the colonies in need of recources. The NC on Auraxis can not be defeated that easily though and the war lasts for years. To make things more interesting, an alien race returns to their old homeworld and wants to erase all the humans from the Planet. (3rd faction). Alright, this would definitely not win a prize for creativity .. we have all seen that before, but it would give the war more meaning. As I said before somewhere the fight over random bases in the middle of nowhere in Planetside was kind of silly. Urban warfare would be great, but that would mean humanity must have colonized the planet quite some time ago. An actual alien race would also have been more interesting than some tech freaks in purple fish suits ... Last edited by BlazingSun; 2011-04-06 at 09:41 PM. |
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2011-04-07, 12:51 AM | [Ignore Me] #22 | ||
I'm OK with lots of backstory. I don't find the basics of PS's three empires or general setting bad. It's just not detailed. I would like a more fully realized background.
But the point of the game has to be the players are the main drivers of drama within the game mechanics. As always an EVE comparison is apt. New short stories are coming out all the time to explore the background. NPC groups do things in the game and sometimes have large effects on how it's played but they rarely "take initiative" and do things to players beyond their passive stances...no NPC nonsense is taking your station from you. At the same time...you can't do much to an empire either. Really makes you feel like a small cog in a big galaxy. The day to day drama nearly all player driven and it really has a history because of the huge amount of persistence. Can't easily do that in an FPS with no NPCs (oh how that would ruin the whole thing) and fairly weak persistence.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2011-04-07, 02:28 AM | [Ignore Me] #23 | ||
First Sergeant
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I would absolutely love to see PlanetSide's propaganda expanded to be on par with Starship Troopers propaganda. Maybe even go so far as to have them reflect player actions. If say the Conglomerates take back Solsar (Don't bullshit me, that's NC territory!), then you'll see news reels about it on NC claiming victory, but on TR and VS reels, it's about devastation.
Here are some ST videos. They are in link form, because they otherwise take up a ton of space. youtube.com/watch?v=TiU_NmYUy7U youtube.com/watch?v=Fp7sN5Njo1o youtube.com/watch?v=qPSc8jejKcA youtube.com/watch?v=UQGuGOLSwVw youtube.com/watch?v=nLEV2cXagNg youtube.com/watch?v=Vz5iyEcIjbU I'm also down with the VS being aliens. Would certainly make more sense, and allow for their art styles to be even more visually unique. Instead of a MAX, it could be some big brute like from Halo or something. It's a great concept, but it would only work if the issues of common pool stuff was sorted out.
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2011-04-07, 03:05 PM | [Ignore Me] #28 | |||
Brigadier General
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2011-04-07, 04:00 PM | [Ignore Me] #29 | |||
Lieutenant General
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I think I may be arguing for argument's sake now, I often end up being a devil's advocate, sorry. I just hope they put some heart'n soul into the story, or just leave it alone. |
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