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View Poll Results: BR40 in PS1 and PS2 | |||
I like BR40 and would like to see the equivalent in PS2 | 7 | 13.21% | |
I like BR40 and would not like to see the equivalent in PS2 | 6 | 11.32% | |
I dislike BR40 and would like to see the equivalent in PS2 | 0 | 0% | |
I dislike BR40 and would not like to see the equivalent in PS2 | 40 | 75.47% | |
Voters: 53. You may not vote on this poll |
Thread Tools | Search this Thread | Display Modes |
2011-09-02, 07:18 PM | [Ignore Me] #18 | |||
First Lieutenant
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My only real concern with this is how much of the playerbase will refuse to push forward and instead simply turn into "term-huggers" so they can keep swapping out to different classes as they see fit. More on topic, I don't like the concept of "BR40" either. When I got BR40 it took much of the challenge out of the game since I now always have access to the best option available for a given situation. I no longer have to worry about a charge of 3-4 enemies because I can just pull a quasar and mop up all 4 of them. I can now pull all types of air where b4 I just had mossie. I can now CE/upgrade a base to hell where before I just had basic Engie and pain field boosting. The extra power u get from BR40 is too much. |
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2011-09-02, 08:01 PM | [Ignore Me] #19 | ||
Major
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I hate BR 40, personally.
However, this late in the game it's nice to be able to do whatever you want. This game isn't going be balanced or patched in the future and if an individual invests that much time into the game in this stage of it's life you should be rewarded. Essentially, this game is completely trashed so you might as well have access to everything to hold you over in the meantime. So I guess in a way I like BR 40 (in this stage of the game) but I would not like to see an equivalent in PS2. Last edited by Death2All; 2011-09-02 at 08:02 PM. |
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2011-09-03, 12:02 AM | [Ignore Me] #20 | ||
I stopped worrying about it before I got to BR30. Never gave myself the luxury of playing as a BR40. I went the other way and made at least 4 or 5 toons in TR & VS. It helped me fight the BOREDOM-factor that this game gave me after the first year of playing.
I think capping it at BR30 would have been fine. Just because a LOT of people don't like something is no reason to kill something (well, not in this case). Most of us did not have the time, or the willingness to devote the time. So what ? Someone who chose to do so is great. Let people define themselves in the game. I don't understand why people are SOOOOOOO against it ..... but (far as I know) , I had left BEFORE BR40s came on the scene. How many were there anyway ? Was it enough to matter or change the game balance ? If the POP had stayed high, I doubt a few BR40s would have made a difference. For my personality, spending the time to hit BR30 on ONE toon was TOO TEDIOUS. I did put in PLENTY of hours to get all my toons between BR18 and BR25 ? (don't remember anymore). I'd vote to cap BR at 30, but make it take YEARS to reach. Then, it's an ego thing that will appeal to very few players. I wonder if a significant portion of the players against BR40 are against it simply because they're jealous of those few guys obsessed with that goal enough to get to BR40. That's my assumption. . . . Last edited by Chaff; 2011-09-03 at 12:08 AM. |
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2011-09-03, 03:36 AM | [Ignore Me] #21 | ||
Private
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BR40 was just implemented to have players stay in the game.
I'm sure that's why it won't be in PS2.
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If you don't learn how to deprogram your own mind, the world will program it for you. Last edited by Rokazulu; 2011-09-03 at 03:37 AM. |
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2011-09-03, 03:51 AM | [Ignore Me] #22 | ||
Corporal
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The idea that one guy "could do it all" infantry wise is just a terrible game design to begin with. Planetside to me was at its best when you (and everyone else) were restricted to roles via scarcity of cert points, and each guy in the squad had his own unique load out and job. You actually needed to bring a varied group of people with you in a base assault, rather than it being a legion of near identical HA/AV/Adv Medic/Engineer/hacker/aircav assault super soldier clones mass grown in vats.
A modern Battlefield game style certing system that lets you eventually get everything, but you can only carry one 'class' of stuff with you at one time is the best way to keep the game balanced, and I agree with the devs on the new direction the PS2 class system will take. |
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2011-09-03, 12:07 PM | [Ignore Me] #23 | |||
Sergeant Major
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My reasoning behind suggesting a little into everything being better is that its been said the earlier certs in a tree will take less time to train. Also Higby said a lot of them are more like a side grade, in that they are more trade offs then straight increases. So while one player spends all their time working on getting all the possible attachments for their MA rifle, player 2 can get a few basic upgrade/sidegrades for everything. EX. say the time to train increased like this - first cert in a tree takes 3 hours, next one take 7 hours, next takes a 14, 4th takes a full day. So while it will take someone 2 days to make it 4 certs deep in a tree, someone else can get all the baseline stuff for 16 different things. Why specialize in something that is only good for a few situations when you can make everything else a little better, so no matter the situation you have something decent to use. |
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2011-09-03, 03:42 PM | [Ignore Me] #24 | ||
Major General
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^^^ I understand that but what makes you think you'll be able to train in all the base certs without limiting yourself to something that is really desired as your main training cert tree course. I'm just saying, we don't know yet how it will be with the cert tree.
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2011-09-03, 06:02 PM | [Ignore Me] #25 | ||
Lieutenant Colonel
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They've used EvE as an example of how the skill training will work. In that game you can choose to invest large amounts of time into a particular skill set, like flying a cruiser. Or you can spread that time through a wide variety of skills and get the ability to do a large number of things, but not all that well. I'm not sure if I've understood the question right, but hopefully that makes sense.
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2011-09-05, 12:44 AM | [Ignore Me] #26 | ||
Staff Sergeant
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No. BR40 was one of the worst additions (in a long train) to the game. If they wanted to do something special for BR40 players, they should've made it so they could pull other empire-specific weaponry.
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Future Crew The Overlords |
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2011-09-05, 03:35 AM | [Ignore Me] #27 | ||
Contributor PlanetSide 2
Game Designer |
I don't see how BR40 of PS1 maps to PS2 given what we know of PS2 or really why the question is relevant.
BR40 unlocked and enabled you to do everything simultaneously, being limited only by armor type and effectively made certs meaningless. PS2 is moving to a class-based system to prevent exactly that sort of thing and to make specialization meaningful. While PS2 will allow you to switch and easily train the main roles, you get the BR40-ish ability to do everything but since its class-based you can't do everything at once. The question of seeing it in PS2 is rather meaningless. If you took BR40 and then put in mutually exclusive finite subsets of certs you had to choose to play at any one loadout then you'd basically get the PS2 system. |
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2011-09-05, 08:48 AM | [Ignore Me] #29 | ||||||||||
Sergeant Major
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Last edited by DOUBLEXBAUGH; 2011-09-05 at 09:01 AM. |
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