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PSU: be vewy vewy qwiet. Wewe hunting wanu.
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2011-10-03, 04:12 PM | [Ignore Me] #121 | |||
Brigadier General
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My vote is still for Helwyr's idea of being able to turn the kill cam off so that you don't see any kill cams and nobody sees you in theirs. |
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2011-10-03, 05:21 PM | [Ignore Me] #122 | ||
Staff Sergeant
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Thanks Reddit! It could be good to help identify hackers but death is part of the tactical situation in Planetside. In war, if someone gets shot they have to communicate where from if possible and if not then their teammates have to deal with that situation. The floating cam from PS1 was fine, maybe make that more manipulable but don't make me watch someone kill me a second time, or else I end up looking like that guy above. |
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2011-10-03, 06:37 PM | [Ignore Me] #125 | |||
First Lieutenant
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Anyway, the point was we shouldn't flat out accept every change just because Planetside 2 has to do some things differently. Some changes are just bad for gameplay, or just plain stupid, and those changes should at least be debated to death before the game hits the shelves, if not removed completely. Also wasn't really talking about kill cams in particular. I don't think they're a big deal, I'd just rather not see them in PS2. |
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2011-10-03, 07:14 PM | [Ignore Me] #126 | |||
Brigadier General
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2011-10-04, 10:23 AM | [Ignore Me] #127 | ||||
PSU Admin
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Couple comments from Higby over on Reddit:
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2011-10-04, 12:11 PM | [Ignore Me] #128 | |||
Captain
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I still don't want kill cams of anykind or quick knives of any kind, i'm not to warm on OSOK headshots most of the other changes i'm mostly ok with. |
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2011-10-04, 01:46 PM | [Ignore Me] #133 | |||
Brigadier General
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Anyway, back to stalking. Need to get spy glasses and a ticket to SD. Any suggestions where i should be to spy into your office? |
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2011-10-04, 02:28 PM | [Ignore Me] #134 | ||
Captain
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i have no problem with a kill cam.
however, i have huge problem with battlefield style killcam. the close up in front of your enemy is annoying, and doesnt help you spot where he is. most of the time it only makes me rage. in planetside the kill came needs to be BEHIND your killer, NOT the front. |
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2011-10-04, 02:42 PM | [Ignore Me] #135 | ||
Brigadier General
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I like Higby's ideas there on reddit. I think there has got to be a way to have a killcam that is a good learning tool, but at the same time, doesn't give away timely valuable intel on the killer. It's a very valid point that snipers shouldn't be punished for finding a good spot.
I personally like the COD style (1st person view) killcam because it was able to teach me 2 extremely valuable lessons that made me much better at that game. 1) Where to stand and where not to stand. and 2) How much to lead somebody when I'm aiming. This 2nd point may be even more valuable because finding that sweet spot when your aiming can be a little tricky as you are learning, and watching how somebody does it right can go a long way in helping new players get over the big hump in the learning curve. I don't know if I like the idea of people who want to opt out of the killcam having to give away an implant slot because that seems like a fairly harsh penalty for their preference, and I've learned that they can be pretty passionate about it. So I think just having it be an option in the menu would work fine. There's enough death going around that there should be enough people that opt in to be able to help / taunt the new players. |
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