Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: We have your leader.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2011-10-05, 01:46 AM | [Ignore Me] #76 | ||
Private
|
I really like the idea of deployable cover and a lot more engineering in the game. But also it may not be a stronghold, looking at past pictures like the one Higby took over looking the base from some elevated structure, shows that possibly the bases are just that big in the event of a 1000 man 3-way giving room to fight. I would figure that the strongholds would have air cover of some sort or some sort of anticamp/farm defenses. If this is true I'm really looking forward to prolonged CY fights with not that much room for vehicles to maneuver but still a large amount of space for large amounts of infantry to engage at will with possible air support playing a huge role in the taking of a CY as well as deployable cover or any other such thing.
__________________
Whatta ya buyin? |
||
|
2011-10-05, 03:42 AM | [Ignore Me] #78 | |||
Colonel
|
And I would like to see DEPLOYABLE OS-mitigating shelters. They may not block all the damage, but most of it would be kewlzz. Last edited by Traak; 2011-10-05 at 03:44 AM. |
|||
|
2011-10-05, 03:49 AM | [Ignore Me] #79 | |||
First Sergeant
|
I worry for this game if the landscape and rest of the world appears that large to players. |
|||
|
2011-10-06, 10:52 AM | [Ignore Me] #86 | ||
Captain
|
we killed an entire VS poplock in the basement of Eisa during one of the "Run for the Guns" events on Markov,we held all the spawn points except the base and the cont was locked,we just couldn't push enough ppl down the stairs to get to the tubes so we had NC on all the doors to the outside and kept up the pressure down the stairs until the shield came up.
|
||
|
|
Bookmarks |
|
|