Originally Posted by Wahooo
or at least in their memory if it wasn't the direct reason it SYMBOLIZES to them what went wrong with the game.
For most of those people and everyone else who currently plays and may simply dislike but overlook current BFRs making something that hints at, smells like or in anyway begins to resemble a BFR, which your mechs do, would be looked at as a direct slap in the face and a big steam pile of admitted fail by the dev team.
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This is a common aspect of all games. For those who played UO, most people hear "Trammel" and freak out, when the world became consensual PvP only. They hear "Renaissance" ruleset and remember Trammel and it's "OMG SO GAY CAREBEAR FUCKS."
The reality is Renaissance was a vastly superior gameplay upgrade to the normal game, and incorporated a lot of cool stuff. In fact, the only thing that sucked about it was the loss of non-consent PvP and Felucca. However, you'd be hard pressed to find a UO vet that can take a deep breath, review the facts, and admit to this without flipping out and stabbing someone in the neck.
Just because it's similar or had a quality that made them suck, doesn't mean the entire idea of it sucks. Like sandbox-style, non-consent PvP (PKing, stealing, etc.). Those style MMOs don't really exist anymore; if they do, they tend to blow and either fail or have some pretty shitty numbers. It isn't because non-consent PvP is inherently bad, but punishing murderers and thieves for forcing their will on players and then getting caught or killed isn't any different than dying as a good guy. There's no incentive to be good, nor is there any real fear of consequence in being evil.
It's one quality, one aspect that ruins the whole name or concept or idea, but sadly that's the case with a lot of things in life.