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Old 2011-10-26, 09:30 AM   [Ignore Me] #31
Hamma
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Re: Time Cycle? 24 hour or shorter?


Different time zones on different continents would be just awesome, I hope they go that way.
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Old 2011-10-26, 10:54 AM   [Ignore Me] #32
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Re: Time Cycle? 24 hour or shorter?


Originally Posted by Sirisian View Post
We should get a planet with 15 minute day night cycles. That would be epic.
and one with 24 hour cycle =D like some icy planet, we can call it "Melaska"

and it's past inhabitants are all dead due to suicide caused by depression from living in such a cold, gloomy, dark place.
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Old 2011-10-26, 12:11 PM   [Ignore Me] #33
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Re: Time Cycle? 24 hour or shorter?


Actually, if they did scatter the continents around their time zones relatively evenly, then folks who wanted to fight in a particular section of the day/night cycle could just follow it around from continent to continent.

Pop locks might put a crimp in that though. Hard to go from continent A to continent B with your 20 mates when there's no room for you.

Even so, we might see night-specialist outfits that were particularly good a being all sneaky-like in the dark.
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Old 2011-10-26, 01:33 PM   [Ignore Me] #34
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Re: Time Cycle? 24 hour or shorter?


Originally Posted by NapalmEnima View Post
Actually, if they did scatter the continents around their time zones relatively evenly, then folks who wanted to fight in a particular section of the day/night cycle could just follow it around from continent to continent.

Pop locks might put a crimp in that though. Hard to go from continent A to continent B with your 20 mates when there's no room for you.

Even so, we might see night-specialist outfits that were particularly good a being all sneaky-like in the dark.
If they were evenly distributed, you could just go somewhere else. At least half of the continents would have some level of daylight to work with.

I guess that also depends on how many continents we have at launch.
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Old 2011-10-27, 12:57 AM   [Ignore Me] #35
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Re: Time Cycle? 24 hour or shorter?


I don't care if we have 1000 continents. As long as they are all on one, spherical planet. Spherical, with the continents on the OUTER surface, like Earth. Not some HALO-on-crack ball with all the conts on the inside of sphere.

The Bending of the Story Beyond Usefulness is not something we need again.

If we want to get to a "locked" cont, then we can swim. It may take hours, but we can swim, or fly, or drive a Magrider, or whatever.

Put in some extreme oceanic weather, with towering waves smashing against the ship. The PhysX should not be too difficult in this day.

A whole sub-game could evolve n the oceans, and under them.
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