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2012-01-01, 05:42 PM | [Ignore Me] #31 | ||
Sergeant Major
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Bunkers would amount to maybe 1 or 2.
Towers around 3, maybe 4. Bases a little larger than that. Probably no larger than 7. And times to capture will probably vary between structures. There's no reason why a bunker should take as long as a base for example, except possibly with no friendly territory adjacent to it. In comparison to bases, it's a poorly defensible position that's easy to overrun with a large force. As for some territory simply turning, I don't think it's too much a stretch to expect a hex to turn red when the only people running through it are Terran's. Sure, not a squad, but a sizeable force, and probably with an already adjacent hex they control. It would work more through local influence, rather than take and hold. If only we knew more. |
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2012-01-01, 07:50 PM | [Ignore Me] #32 | |||
Colonel
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Taking control of a base doesn't have to be as simple as it was in PS1, i.e. the whole use rek once then get the base 15 minutes later bit. |
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2012-01-01, 08:19 PM | [Ignore Me] #33 | |||
The only way such a backhack could be pulled off is if its a whole, well organized platoon, and by definition, that's no longer a ghost hack, but every bit a valid strategy.
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Doctors kill people one at a time. Engineers do it in batches. Interior Crocodile Aviator IronFist After Dark |
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2012-01-01, 11:06 PM | [Ignore Me] #34 | ||
Major
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It will be tested in beta an changed if necessary. The Lattice was implemented near the end of beta since it was obviously a problem.
One easy way to reduce the trolling as you put it would be in addition to capturing slower if you don't own adjacent territory it could also be much slower the less people you have with you. So the lone backhacker might take an hour to capture something by himself in enemy territory. |
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2012-01-02, 01:07 AM | [Ignore Me] #35 | |||
Colonel
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Last edited by CutterJohn; 2012-01-02 at 01:16 AM. |
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2012-01-02, 06:27 AM | [Ignore Me] #36 | ||
Contributor General
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Personally I am not against back-hacking, even trolling TOD's. I would be concerned if it was so prevelant that the whole continental or even inter-continental battle become so randomly spread out that there was no structure and hence the game only had an FPS portion and lost the RTS metagame.
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