Systems: Command Tool revision: /Sitrep - PlanetSide Universe
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Old 2012-02-01, 05:16 PM   [Ignore Me] #1
Figment
Lieutenant General
 
Command Tool revision: /Sitrep


All those who played PlanetSide and had a CR should know about the Situation Report command, aka /sitrep.

If not, anything you wrote behind /sitrep would be sent in command colour text to all those of equal and of a single higher rank than you.


Typically, it meant people would share jokes, recipes for pies (not cake, damn you infidels!) and of course just how much the guys making the command decisions sucked.

In some, rare cases, it would actually contain useful information and if you asked for a /sitrep, you sometimes actually got one that was about what you asked for (usualy people just sent tells though to be sure they arrived at the proper adress instead of getting caught in command banter spam).



The new SitRep
Now, what I'm proposing is the following for PlanetSide 2: A command skill called SitRep. Once you got access to this skill (however this is done, though I should note it should be a pretty low level skill) you can use it to transmit information about your location to the map for squad leaders and players with sitrep skill to read.

I would have two versionf of SitRep: /sitrep and /sr

If you were to type /sitrep, you would get a pop up form where you could input the information you want to display and with all the settings that are optional. If you use /sr and just text, you would use your default setting for /sitreps so you don't need to take the time to change settings.

This report would then be placed much like a hot spot on the map, under one of the strategic overlays which I'm sure will be in PS2. They would be possible to read by anyone who is allowed to read it (could be default people like in the old /sitrep, could be you can select who as in the options below).

These sitreps would get a time stamp and fade away over time (5 minute period should suffice), unless you would use the map to edit and update these sitreps or perhaps increase the duration to 10 minutes max through researching additional skills to allow setting the display time.

Of course there should be an option to cancel a submitted sitrep as well. Cancelled sitreps should immediately disappear from the map.

It would be wise to limit sitreps to one, maybe two, three at max, sitreps per player and a limited amount of characters (say two lines of text?) to limit map spam.


Optional and recommended extras:

The first 'extra' is highly recommended. It would be recommended to integrate sitreps under a seperate tab near the chat window, or somewhere near the missions. Regardless of where, somewhere easily visible on the main HUD, but of course as anything in the HUD should be possible to disable seperately. Clicking on this HUD section would show the latest intel reports and their location. Clicking on the report would sent you to the map view and the continent and grid of the report.

It would be recommended to be able to sort and sifting these reports by continent, timestamp and player, even multiple sortings at once so you get the feedback you are most interested in first. Sorting should preferably be possible both on the map and in the HUD.

It would also be recommended to be able to put just the sitreps of players who abuse it on ignore. Of course then sitreps of this player should not show on the map either.

It would be nice if there's options to make them more intuitive. If you can edit messages by urgency and set a status to them by means of for example sitrep shape, internal or border colour, etc. that'd make it easier for other players to sift through the sitreps. Beyond the slowly decaying greying out and transparancy to indicate age of post and whether a sitrep was (un)read or updated, other status indicators may mean things as "Still scouting, update following", "Will need assistance", "Help on its way", "Enemy size", "Situation under control", etc.

Similarly, some people may want to get feed warnings in their HUD (small pop ups or tab starting to blink faster, etc?) about sitreps from particular users you know are usualy important or of situations you want to get updates from.

It could even be optional to submit a low res screenshot to it, buuuuut that'd perhaps be a bit too much intel. Pictures do speak a thousand words though.

It could also be optional to indicate which players may read them: squad members, platoon members, outfit members, etc.

In some cases you might be writing a sitrep, but it would be for a different location as you just got killed there or you are writing because your scout cannot. It is also possible your sitrep is obscured or obscuring another. Hence it would be handy if you could move your sitrep on the map to another location. Note that if you can do that however, you can use this as a waypoint. A better alternative could therefore be to attach sitreps to a hex (and perhaps add this hex location to the /sr command). Clicking the hex would then list all sitreps for this hex.



Summary:
/sitrep creates a pop up with settings that allows you to place a message on the strategic overlay of the world map for others to read. /sr [text] would use your default settings without a popup, to speed up the process.

Last edited by Figment; 2012-02-01 at 05:48 PM.
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Old 2012-02-01, 07:34 PM   [Ignore Me] #2
Grognard
Contributor
Second Lieutenant
 
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Re: Command Tool revision: /Sitrep


If I understand this correctly... you get a big fat +1 for this idea, I really like it a lot...
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Old 2012-02-02, 01:28 PM   [Ignore Me] #3
Trolltaxi
Sergeant Major
 
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Re: Command Tool revision: /Sitrep


Great job! Should be applied without changes.
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Old 2012-02-02, 02:22 PM   [Ignore Me] #4
Sentrosi
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General
 
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Re: Command Tool revision: /Sitrep


I like this idea a lot. To expand on it a bit further, restrict sitrep for Squad Leaders/Platoon Leaders. You could put a SL(Player Name) or PL(Player Name) in front of it to get a general idea of the relationship to the report is.
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Old 2012-02-05, 11:45 AM   [Ignore Me] #5
Tikuto
Major
 
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Lightbulb Social Media Sitrep


Originally Posted by Tikuto
  • Outfit Commlink (Social Media integration)
    Your Outfit's social media connection would feed through a 'PlanetSide 2 Sitrep' application for [F], [T], [G+]. In-game Events of sorts and Official Messages can be automatically posted into your guild/clan/outfit social webpage, from which then can be sub-fed into your Outfit website's Facebook, Twitter and/or Google+ feed.
Thread: Complex: Radical Ideas
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Old 2012-02-07, 03:07 PM   [Ignore Me] #6
Figment
Lieutenant General
 
Re: Social Media Sitrep


Originally Posted by Tikuto View Post
Sorry, but what does that have to do with this thread?

What you got there is not a situation report, that's a "PlanetSide/Outfit News Service Subscription Sytem" that has nothing to do with in-game intelligence sharing.
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Old 2012-02-08, 04:03 AM   [Ignore Me] #7
Traak
Colonel
 
Re: Command Tool revision: /Sitrep


We also need /downrep so CR5's can contact only the CR4's. Etc.
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Old 2012-02-09, 11:45 AM   [Ignore Me] #8
Figment
Lieutenant General
 
Re: Command Tool revision: /Sitrep


Originally Posted by Traak View Post
We also need /downrep so CR5's can contact only the CR4's. Etc.
There won't be CRs. You need to design these systems around the new command and mission system.
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Old 2012-02-11, 01:36 AM   [Ignore Me] #9
Traak
Colonel
 
Re: Command Tool revision: /Sitrep


Okay, new fluffy bunny tossing communicators that aggregate carrots according to rank. So you can send carrots down to the next-lowest bunny rank only, and they can still /sitrep like before.

Or however it's structured.
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