Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Captain Morgan was here.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2012-02-04, 04:46 PM | [Ignore Me] #92 | ||
First Sergeant
|
I think what people need to understand is you can have a gorgeous environment, or gorgeous meshes for everything else. Having both at once is just fine for a conventional game, but with an MMO you need to prioritise to ensure you have smooth gameplay.
Personally I don't have a problem with it; Forgelight really has made massive improvements to the gameworld in both areas. Besides, when it comes to materials on objects, screenshots don't really do the same justice as the human eye, which can interpret the information better. Last edited by Hyncharas; 2012-02-04 at 04:51 PM. |
||
|
2012-02-04, 06:33 PM | [Ignore Me] #93 | ||
First Sergeant
|
And people tend to forget that this is PC exclusiv title, no console hardware is holding the devs back to make high detailed meshes and make everything dynamic such as the lightning. Last true pc title was Crysis 1. I do think that what we seen so far on the screens is the exact graphical fidelity you will get when its released.
|
||
|
2012-02-04, 09:23 PM | [Ignore Me] #94 | |||
PlanetSide 2
Coder |
__________________
Opportunity is missed by most people because it is dressed in overalls and looks like work. [ I speak for myself, not my company - they speak on their own ] |
|||
|
2012-02-04, 10:34 PM | [Ignore Me] #96 | |||
Colonel
|
Guess I'm not crazy after all. |
|||
|
2012-02-05, 12:50 AM | [Ignore Me] #97 | |||
Captain
|
But I've got a question I'd like to tell you here. The ground textures thus far look pretty, for sure, but felt rather flat, not bumpy. I personally don't care about it at all in PS2, but when thinking about EQnext's graphic it boggles my mind a bit. |
|||
|
2012-02-05, 06:22 AM | [Ignore Me] #98 | ||
First Sergeant
|
An MMO is supposed to cater for a broad audience with a range of different specs; not people who have money to upgrade their system with a faster graphics card/CPU/RAM every two years to keep up with the latest games.
Last edited by Hyncharas; 2012-02-05 at 06:24 AM. |
||
|
2012-02-07, 04:20 PM | [Ignore Me] #99 | ||
Im all for change where improvement is needed, and most of the issues ive heard people having on pod casts and such i mainly disagree with.
But the inventory loadout is something i really enjoyed, as it was the only micro management thing you got to do on PS1, in the vein of other MMORPG's. Whereas i understand this is outdated, im going to miss customising the ammo i carried in my ATV trunk. Ive got a horrible feeling the new system is going to be exactly like battlefield, steal someones gun and their ammo, keep running. Or chosing a skill that steals ammo from corpses like COD. I loved ripping individual bullets out of inventories, it made me feel like a real war zone scavanger. Ah well who cares, i probably wont even miss it when im sniping NC in the b@lls. |
|||
|
|
Bookmarks |
|
|