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View Poll Results: Many "servers", regional, or just one for everyone?
Traditional MMO vommit of a bajillion boring-pop servers. 2 2.78%
1 speed optimized server per geographic region. 50 69.44%
1 server to rule them all. 17 23.61%
I don't care. I know my feedback is pretty useless, but there it is. Enjoy! 3 4.17%
Voters: 72. You may not vote on this poll

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Old 2012-02-11, 12:57 AM   [Ignore Me] #31
Xaine
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Re: Many "servers" or just one per region?


This is one of the problems i've been thinking about for a while, and i have no idea how to solve it.

Too many servers, and the population is too thin. Which is ok in some games, really fucking bad in this one.

Too few and you have queue times, but no lag as conts should be capped at a number of people. If there is a cap, the game should be able to handle that cap.

Storing your character on a centeral server like in other FPSes sounds good, but then you fast lose the sense of community that a server has. You also stop caring so much about 'your' world and 'your' empire, because you know tomorrow you won't be playing with the same people, or in the same world.

Its a tough one, no doubt about it. I wouldn't like to solve it.
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Old 2012-02-11, 07:15 AM   [Ignore Me] #32
basti
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Re: Many "servers" or just one per region?


Once again, logic strikes:

The matter has nothing to do with what anyone wants. Its simply based on what is possible. And a single server isnt.

You have a poplock on each continent. Thats a hard limit, once the continent is full, its full.
You have a certain amount of continents. Once all continents are full, your screwed, as the server is literally full, no matter how many free hardware ressources you have.
You would need to start instancing, and that is a bad idea :P


So, they are literally forced to have multiple servers, if 2 many people show up to play (and they will). And since they have to split us anyway, no reason to not have local servers in Europe etc.
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Old 2012-02-11, 08:40 AM   [Ignore Me] #33
BlazingSun
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Re: Many "servers" or just one per region?


I hope there will be a russian server and one for western europe.
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Old 2012-02-11, 08:53 AM   [Ignore Me] #34
ringring
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Re: Many "servers" or just one per region?


The real question is ... can you play on any server you choose?

Will they compel current members of outfits to play on local servers and therefore split friend from friend.

The other issue to bear in mind is, will it be one empire per server?
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Old 2012-02-11, 09:37 AM   [Ignore Me] #35
basti
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Re: Many "servers" or just one per region?


Originally Posted by ringring View Post
The real question is ... can you play on any server you choose?

Will they compel current members of outfits to play on local servers and therefore split friend from friend.

The other issue to bear in mind is, will it be one empire per server?
There has been talk about one empire per server before, and it strongly seems like they go that route. A good choice i think.

And the splitting happens at least between china and the rest of the world. No word on how the Pro7 deal is going to affect us, i REALLY hope i still use my SOE account for European servers...
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Old 2012-02-11, 02:47 PM   [Ignore Me] #36
Xaine
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Re: Many "servers" or just one per region?


Originally Posted by basti View Post
There has been talk about one empire per server before, and it strongly seems like they go that route. A good choice i think.
I really hope they do something like this.

Either that, or have it like it is in PS1 where you can't log onto a NC/VS character for a few hours, after you've logged a TR one.
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Old 2012-02-12, 02:20 AM   [Ignore Me] #37
DOUBLEXBAUGH
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Re: Many "servers" or just one per region?


The problem with F2P and 1 empire per server is that you can just make a new account. Even if they put a 1 time purchase fee of $10 I'd pay that if I really wanted to play with some people from another empire on the same server. Only other deterring factor is if you buy something from the cash shop on your main account, you would need to buy it again if you want it on the second account, but that wont matter to me if cash shop stays cosmetic only.
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Old 2012-02-12, 09:04 AM   [Ignore Me] #38
Hmr85
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Re: Many "servers" or just one per region?


There needs to be a server or 2 for old planetside 1 vets that we can only see for the first day or two. After that open it up to the public. I know its not realistic. But It would be cool to see familiar faces compared to us all thrown around again.
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Old 2012-02-12, 09:40 AM   [Ignore Me] #39
Crator
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Re: Many "servers" or just one per region?


Originally Posted by Scrima View Post
Would be great if there was a dynamic server somehow that created new servers if the populations were too crowded and merged them if they were too empty, but for all the above reasons I do not know how this would be possible.
I like this idea, if it's possible, it may actually work. Give outfits server assignments. If the server your outfit is assigned to is full then you are logged into a server that isn't full but put in a queue to your outfit assigned server which gives you priority over other queued players.

We don't know yet how the net code will work via regions. It might be really bad lag in high density situations if your trying to play on a US server from the UK for instance. If that's the case we'll defiantly have to have servers per regions.
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Last edited by Crator; 2012-02-12 at 09:43 AM.
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