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View Poll Results: Many "servers", regional, or just one for everyone? | |||
Traditional MMO vommit of a bajillion boring-pop servers. | 2 | 2.78% | |
1 speed optimized server per geographic region. | 50 | 69.44% | |
1 server to rule them all. | 17 | 23.61% | |
I don't care. I know my feedback is pretty useless, but there it is. Enjoy! | 3 | 4.17% | |
Voters: 72. You may not vote on this poll |
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Thread Tools | Search this Thread | Display Modes |
2012-02-11, 12:57 AM | [Ignore Me] #31 | ||
Major
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This is one of the problems i've been thinking about for a while, and i have no idea how to solve it.
Too many servers, and the population is too thin. Which is ok in some games, really fucking bad in this one. Too few and you have queue times, but no lag as conts should be capped at a number of people. If there is a cap, the game should be able to handle that cap. Storing your character on a centeral server like in other FPSes sounds good, but then you fast lose the sense of community that a server has. You also stop caring so much about 'your' world and 'your' empire, because you know tomorrow you won't be playing with the same people, or in the same world. Its a tough one, no doubt about it. I wouldn't like to solve it. |
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2012-02-11, 07:15 AM | [Ignore Me] #32 | ||
Brigadier General
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Once again, logic strikes:
The matter has nothing to do with what anyone wants. Its simply based on what is possible. And a single server isnt. You have a poplock on each continent. Thats a hard limit, once the continent is full, its full. You have a certain amount of continents. Once all continents are full, your screwed, as the server is literally full, no matter how many free hardware ressources you have. You would need to start instancing, and that is a bad idea :P So, they are literally forced to have multiple servers, if 2 many people show up to play (and they will). And since they have to split us anyway, no reason to not have local servers in Europe etc. |
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2012-02-11, 08:53 AM | [Ignore Me] #34 | ||
Contributor General
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The real question is ... can you play on any server you choose?
Will they compel current members of outfits to play on local servers and therefore split friend from friend. The other issue to bear in mind is, will it be one empire per server? |
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2012-02-11, 09:37 AM | [Ignore Me] #35 | |||
Brigadier General
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And the splitting happens at least between china and the rest of the world. No word on how the Pro7 deal is going to affect us, i REALLY hope i still use my SOE account for European servers... |
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2012-02-11, 02:47 PM | [Ignore Me] #36 | |||
Major
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Either that, or have it like it is in PS1 where you can't log onto a NC/VS character for a few hours, after you've logged a TR one. |
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2012-02-12, 02:20 AM | [Ignore Me] #37 | ||
Sergeant Major
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The problem with F2P and 1 empire per server is that you can just make a new account. Even if they put a 1 time purchase fee of $10 I'd pay that if I really wanted to play with some people from another empire on the same server. Only other deterring factor is if you buy something from the cash shop on your main account, you would need to buy it again if you want it on the second account, but that wont matter to me if cash shop stays cosmetic only.
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2012-02-12, 09:04 AM | [Ignore Me] #38 | ||
Lieutenant Colonel
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There needs to be a server or 2 for old planetside 1 vets that we can only see for the first day or two. After that open it up to the public. I know its not realistic. But It would be cool to see familiar faces compared to us all thrown around again.
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2012-02-12, 09:40 AM | [Ignore Me] #39 | |||
Major General
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We don't know yet how the net code will work via regions. It might be really bad lag in high density situations if your trying to play on a US server from the UK for instance. If that's the case we'll defiantly have to have servers per regions. Last edited by Crator; 2012-02-12 at 09:43 AM. |
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