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Old 2012-02-25, 11:35 PM   [Ignore Me] #91
VanuMAXGuy
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Re: The Fission


Originally Posted by Higby View Post
I would be insanely interested in that! That's classic man! Love the Fish-on cannon!
Higgles why won't you clear up this Lancer confusion? All we need is one of two words: "in" or "out"?
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This is the last VIP post in this thread.   Old 2012-02-26, 12:06 AM   [Ignore Me] #92
Higby
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Re: The Fission


Originally Posted by VanuMAXGuy View Post
Higgles why won't you clear up this Lancer confusion? All we need is one of two words: "in" or "out"?
We'll see, we can easily turn the "fission" into the "lancer" if we think that VS can do without the lockon. I like the lancer too.
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Old 2012-02-26, 12:13 AM   [Ignore Me] #93
RedKnights
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Re: The Fission


There's a lot of advantages to not having a lock-on. Like having the element of surprise, and it rewards skill. Plus that sound it made... oh man... XD

Vanu was always "expert mode" I don't see why that has to change =P
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Old 2012-02-26, 12:27 AM   [Ignore Me] #94
Vash02
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Re: The Fission


Originally Posted by Higby View Post
We'll see, we can easily turn the "fission" into the "lancer" if we think that VS can do without the lockon. I like the lancer too.
Wait, so Lancer isnt in unless you remove the fission? or is it just the time you have budgeted for AV weapons limited to one weapon each at release?

I'm so confused.
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Old 2012-02-26, 12:39 AM   [Ignore Me] #95
Zulthus
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Re: The Fission


I loooved the Wha-POWW sound the lancer made. My favorite of all three AV weapons, PLEASE bring it back. VS don't need a lockon weapon. Shooting down aircraft with the lancer was cake anyway.
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Old 2012-02-26, 12:41 AM   [Ignore Me] #96
VanuMAXGuy
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Re: The Fission


Originally Posted by Higby View Post
We'll see, we can easily turn the "fission" into the "lancer" if we think that VS can do without the lockon. I like the lancer too.
I wouldn't want the Fission to take over the Lancer's place. I want THE Lancer, not new AV gun with lancer-like behavior.

I just want my old school arsenal to be retained, is that too much to ask? Why the need to make a whole new gun to replace something we've grown to love for nearly a decade?

Keep the Fission as is, work on giving the VS their Lancer.
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Old 2012-02-26, 12:42 AM   [Ignore Me] #97
Vash02
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Re: The Fission


vvvvvvPEW vvvvvvvPEW vvvvvvvPEW

^^win^^
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Old 2012-02-26, 01:25 AM   [Ignore Me] #98
RedKnights
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Re: The Fission


Originally Posted by VanuMAXGuy View Post
I wouldn't want the Fission to take over the Lancer's place. I want THE Lancer, not new AV gun with lancer-like behavior.

I just want my old school arsenal to be retained, is that too much to ask? Why the need to make a whole new gun to replace something we've grown to love for nearly a decade?

Keep the Fission as is, work on giving the VS their Lancer.

Shhhh! Are you crazy? They might give us the Lasher as it now exists in PS1 <.<

I do like the idea of having a "dummy" and a "Guided" weapon for each empire.

VS Recieve: Fission and Lancer
TR Recieve: Striker and Some kind of handheld rapid fire rocklet pod.
NC Revieve: Phoenix and the Decimator

If you want to model it after BF3, that's what they do.

Last edited by RedKnights; 2012-02-26 at 01:29 AM.
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Old 2012-02-26, 01:39 AM   [Ignore Me] #99
Talek Krell
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Re: The Fission


Originally Posted by Higby View Post
We'll see, we can easily turn the "fission" into the "lancer" if we think that VS can do without the lockon. I like the lancer too.
If both aren't an option, why not make the "Lancer" a module that you add to the Fission to change its functionality? Or a variant. A way to change the weapon without using a different model.
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Old 2012-02-26, 03:12 AM   [Ignore Me] #100
Shade Millith
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Re: The Fission


Originally Posted by Higby View Post
We'll see, we can easily turn the "fission" into the "lancer" if we think that VS can do without the lockon. I like the lancer too.
Please, please, PLEASE have the Lancer, or at least something that works exactly like it.

As an infantry AV aficionado, it was by far my favorite weapon against tanks. Powerful, and much longer range, but a bit more difficult to use.

Please don't nerf the game play into boredom with all AV being lockon. Same with AA, flak was good and effective.
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Old 2012-02-26, 04:36 AM   [Ignore Me] #101
Neurotoxin
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Re: The Fission


Originally Posted by Higby View Post
We'll see, we can easily turn the "fission" into the "lancer" if we think that VS can do without the lockon. I like the lancer too.
Dumbfire rounds for the Fission would pretty much do the job, since the classic Lancer only had one type of shot. Beyond that, I hope to see them as two separate weapons for different usage and specialization on the battlefield at some point.
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Old 2012-02-26, 04:41 AM   [Ignore Me] #102
Gandhi
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Re: The Fission


Just imagine the Lancer's firing effect in the new engine, with improved sound effects
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Old 2012-02-26, 05:24 AM   [Ignore Me] #103
Fenrys
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Re: The Fission


Originally Posted by Talek Krell View Post
If both aren't an option, why not make the "Lancer" a module that you add to the Fission to change its functionality? Or a variant. A way to change the weapon without using a different model.
+1 for this idea.

On one hand, I don't want to nay-say locking weapons without feeling the game first.
On the other hand, the Lancer is badass - my favorite AV weapon.
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Old 2012-02-26, 05:49 AM   [Ignore Me] #104
Shogun
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Re: The Fission


weird. as always the world ends if vs lose their beloved av weapon they all love...

but i guess the guys who fight for the lancer so hard, are the same guys who rant against the nc camera missile and want it to be gone because it´s so overpowered to shoot from cover...

so as always it´s ok for the vs to have advantages, but not for anyone else...
if having an av-sniper rifle was not a worthy advantage, why would there be such an uproar now?
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Old 2012-02-26, 06:00 AM   [Ignore Me] #105
Traak
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Re: The Fission


Originally Posted by Vancha View Post
The description makes it sound like the Lancer still exists, so are we to take it that each empire gets 2 ESAV weapons in PS2?

Edit: Damn, ninja'd...Twice.
The NC have a camera-guided and dumbfire Phoenix modes.
The TR have lock-on and dumbfire modes for their AV.
Makes sense the VS have two different AV "modes" also, no?

If the things are like they were in PS1.
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