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Old 2012-03-03, 03:38 PM   [Ignore Me] #16
BloodySoul
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Re: "Outpost duty" Higby pic tweet


That is one really amazing tree. I call dibs on that tree. NO ONE CAN TOUCH MY TREE!
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Old 2012-03-03, 03:40 PM   [Ignore Me] #17
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Re: "Outpost duty" Higby pic tweet


The trees do look amazing. lol

And yes Bags agreed - they would be crazy!
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Old 2012-03-03, 03:41 PM   [Ignore Me] #18
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Re: "Outpost duty" Higby pic tweet


Originally Posted by Higby View Post
This PC is rocking SLI GTX 580s which is serious overkill for PS2, but I run at 2560x1600 most of the time... And I have to be able to play the game when there is no optimization done.
If 2 580's is serious overkill, how well might one 460 run it? I was considering upgrading but if my current card can run it maxed out then there's no point.
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Old 2012-03-03, 03:42 PM   [Ignore Me] #19
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Re: "Outpost duty" Higby pic tweet


Originally Posted by Zulthus View Post
If 2 580's is serious overkill, how well might one 460 run it? I was considering upgrading but if my current card can run it maxed out then there's no point.
I doubt anything he can tell us at this point will matter, since it hasn't been optimized. Though he told someone a 560 TI would be "bitching", and a 460 is only like 10% slower.

http://hexus.net/tech/reviews/graphi...clocks/?page=7
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Old 2012-03-03, 04:02 PM   [Ignore Me] #20
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Re: "Outpost duty" Higby pic tweet


For the Fn sake of all thats holy, let us in the damn game... I promise I will not have any fun, I will just test my ass off...


Edit: Nice pic... inspired my whine.

Last edited by Grognard; 2012-03-03 at 04:04 PM.
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Old 2012-03-03, 04:57 PM   [Ignore Me] #21
Shogun
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Re: "Outpost duty" Higby pic tweet


the beauty!

look at the details they pump into something like stairs!
really, noone will ever complain over bases getting boring and looking dull again!
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Click here to go to the next VIP post in this thread.   Old 2012-03-03, 04:58 PM   [Ignore Me] #22
arclegger
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Re: "Outpost duty" Higby pic tweet


Shout out to @xanderclauss I recognize that outpost. It was built by him.
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Old 2012-03-03, 05:01 PM   [Ignore Me] #23
Shogun
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Re: "Outpost duty" Higby pic tweet


thanks ;-)

xanderclauss, yor work looks beautiful!
cheers!

a question about those trees:
are they static, or is there any kind of movement in the leaves?
they look awesome!
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Last edited by Shogun; 2012-03-03 at 05:02 PM.
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Old 2012-03-03, 05:04 PM   [Ignore Me] #24
Hmr85
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Re: "Outpost duty" Higby pic tweet


Stunningly Beautiful. Awesome work xanderclauss.
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Old 2012-03-03, 05:16 PM   [Ignore Me] #25
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Re: "Outpost duty" Higby pic tweet


Is the laser pointing up and to the right compared to where the glowing dot appears on the far building?
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Old 2012-03-03, 05:18 PM   [Ignore Me] #26
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Re: "Outpost duty" Higby pic tweet


Originally Posted by Fenrys View Post
Is the laser pointing up and to the right compared to where the glowing dot appears on the far building?
Looks like a reflection off of something.
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Old 2012-03-03, 05:27 PM   [Ignore Me] #27
Death2All
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Re: "Outpost duty" Higby pic tweet


I'm noticing those rectangular bunker like buildings everywhere, especially in bases.


I have some inkling that these are the spawn rooms, and that there can perhaps be multiple ones per base? Am I late to the party? Have they been explained?
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Old 2012-03-03, 05:34 PM   [Ignore Me] #28
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Re: "Outpost duty" Higby pic tweet


Thats very nice. It leaves me to believe theres actual movement of the sun then? As in a flowing shadows affect throughout the game. Dawn has long shadows, noon is highest visibility, dusk, night, ect.. Nice SS.
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Old 2012-03-03, 05:38 PM   [Ignore Me] #29
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Re: "Outpost duty" Higby pic tweet


Originally Posted by Skittles View Post
Thats very nice. It leaves me to believe theres actual movement of the sun then? As in a flowing shadows affect throughout the game. Dawn has long shadows, noon is highest visibility, dusk, night, ect.. Nice SS.
Yes.
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Old 2012-03-03, 05:42 PM   [Ignore Me] #30
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Re: "Outpost duty" Higby pic tweet


Originally Posted by Skittles View Post
Thats very nice. It leaves me to believe theres actual movement of the sun then? As in a flowing shadows affect throughout the game. Dawn has long shadows, noon is highest visibility, dusk, night, ect.. Nice SS.
Epic engine is epic.
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