Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Fun place to visit, but don't drink the water.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2012-03-03, 03:42 PM | [Ignore Me] #19 | |||
Lieutenant General
|
http://hexus.net/tech/reviews/graphi...clocks/?page=7 |
|||
|
2012-03-03, 04:57 PM | [Ignore Me] #21 | ||
the beauty!
look at the details they pump into something like stairs! really, noone will ever complain over bases getting boring and looking dull again!
__________________
***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
|||
|
2012-03-03, 05:01 PM | [Ignore Me] #23 | ||
thanks ;-)
xanderclauss, yor work looks beautiful! cheers! a question about those trees: are they static, or is there any kind of movement in the leaves? they look awesome!
__________________
***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2012-03-03 at 05:02 PM. |
|||
|
2012-03-03, 05:27 PM | [Ignore Me] #27 | ||
Major
|
I'm noticing those rectangular bunker like buildings everywhere, especially in bases.
I have some inkling that these are the spawn rooms, and that there can perhaps be multiple ones per base? Am I late to the party? Have they been explained? |
||
|
|
Bookmarks |
|
|