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2012-03-02, 06:58 PM | [Ignore Me] #78 | ||
Brigadier General
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Tick Tock
Gotta head out now for 10 minutes, then start collecting the new questions, and putting them together for GDC, before sending them out. That means its now your VERY LAST CHANCE! Got something that you need to be clarified? Post it, NAW! |
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2012-03-03, 12:29 AM | [Ignore Me] #80 | ||
Brigadier General
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Annnd SNIP!
This is it. I put them all in the first post now, and they will end up in several peoples hands for the Bar Meet. The Reddit folks have a cam with them, and also do a QnA, and all of our questions from here will just be asked there as well. WEll, maybe not all, but a good bunch of them. |
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2012-03-03, 12:54 AM | [Ignore Me] #82 | ||
Corporal
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Previously you've stated that you want to give lots of information to the players to do cool things like create useful websites and smart phone applications. Can you please expand on what kind of information and perhaps provide an example on what can be data mined by players for websites, smart phone applications, etc?
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2012-03-03, 01:27 AM | [Ignore Me] #83 | ||
Staff Sergeant
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Will there be multiple fire modes for weapons? Specifically in regards to assault rifles (FUll AUto/3 round burst/single shot)
Is/will there be a system in place to prevent grenade spam. In PS1 is wasn't much of an issue since taking grenades had to be a choice, and it took up a weapon slot, but with every class having their own grenade types, plus any generic grenades, and (from the sound of it, please correct me if I am wrong) grenades having their own "slot", could get out of hand really quick. Can you talk a little about implants? Are their any new implants, any changed implants, any removed implants? Has their been any talk recently about jacking vehicles? I know the primary reasoning was textures, but I like the idea of not changing the texture to match the empire, makes stealing an enemies vehicle more worth while, since you can potentially fool them for a short time. Has their been any talk recently about vehicle enter/exit animations? Whats the difference in weapon handling "at the hip" versus aiming down the sights? Extreme like CoD (hip firing being essentially worthless at anything beyond point blank) or PS1 accuracy at hip with ADS being a slight improvement, maybe reducing CoF expansion? How much control will we have over our ammunition? In PS1 I could go with a Gauss Rifle and 600 extra rounds and a phoenix with 1 missile, or I could go with a Gauss and 30 rounds and a phoenix and 55 missiles, or anything in between. Will it be like that or more like CoD/BF were I have 1 magazine in the weapon, 2 extras worth of ammo, an under-slung grenade launcher with 2 shots and that's it, no control at all.
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2012-03-03, 04:42 AM | [Ignore Me] #84 | ||
Brigadier General
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And thats it. ALl of them taken, and a few already kicked out do to already known/useless. :P
I forward all of them to the /r/planetside crew, they are planning to QnA Higby and the folks at the Bar meeting they have. Mnentho, or whatever the dude is called, gets them as well via mail, just in case. But i expect that he will end up at the bar as well. On the + side, Tigerbot, one of the /r/planetside guys, takes a cam with him, and is also on the next AGN, means we got footage to show. Video evidence pretty much. |
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2012-03-03, 07:10 AM | [Ignore Me] #85 | ||
Lieutenant Colonel
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Hey Basti,
I noticed there isn't a single question about UI and its customization. There the target designation for driver/gunners and outfit functionalities question but not a single question specifically about UI. If you feel like adding one question for it, is it possible to ask how customizable it will be compared to PS1 ? |
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2012-03-03, 10:22 AM | [Ignore Me] #87 | ||
Captain
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Not really a question for GDC, but more about GDC. Since it is a press event, and they aren't showing it on the show floor (atleast that's what I heard) will it be recorded so everyone at home can see it?
Last edited by bjorntju1; 2012-03-03 at 10:25 AM. |
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