Re: So is the Prowler going to suck like it did in PS1?
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Well most of the posts have been on topic. I'll bring it back around with this post.
Key questions for the devs:
1) Is the prowler a 3-man tank again?
Background for this question is that we were told early on that the Prowler was a 2-man tank, but then a few months ago Higby mentioned in the faction webcast that the TR weapons and vehicles would require more players to operate. I tweeted Higby with this question but he seems more interested in "rah rah NC rah rah" than legitimate concerns.
2) What is the design direction for the prowler? What is it intended to be really good at compared to the other tanks?
In PS1 when compared to the magrider and vanguard, the prowler came up short. Magrider and Vangaurd each excel with the Mag being a maneuverable, very precise tank while the vanguard was an all-around solid and versatile tank. Meanwhile the prowler had the highest dps but that was the extent of its value, and as the Magrider shows, dps and TTK are not what really matters. Versatility with the prowler and its other benefits are a key concern.
We have heard very little of this tank and seen very few images of it let alone real information. Lots about the mag and vanguard though. So hopefully the devs can inject some more TR love and show off what's really awesome about the prowler that it excels at compared to the other tanks.
tl;dr: moar prowler infos please, tell us why it is awesome
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