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2012-04-11, 09:54 PM | [Ignore Me] #31 | ||
Second Lieutenant
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Great ideas, Tapman. Seeing as how gunning will hopefully be even more common in PS2, I expect this tree to be well-used. I would definitely take an advanced targeting system over extra damage, depending on how it was implemented.
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2012-04-11, 11:04 PM | [Ignore Me] #32 | ||
Well from what I heard at PAX obviously isn't final, but these dedicated guns could be roughly 50% stronger compared to the regular primary gun. Don't take the number as being what it will be, but it will likely be far stronger compared to the primary/secondary. Higby sounded confident that this extra firepower plus the multi crew being experienced should be able to take on two solo tanks.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules Last edited by Goku; 2012-04-11 at 11:05 PM. |
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2012-04-12, 12:04 AM | [Ignore Me] #33 | |||
Colonel
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Example.. Normal tank: Driver gun - 100dps, 66dps effective(dudes gotta drive) Gunner gun - 100dps, 100 dps effective. Total - 166 dps. So a dedicated gunner weapon should do 166 dps. If it did 200, it would always be superior to the driver/gunner combo, because the gunner will always be more effective at putting bullets on target than the driver. |
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2012-04-12, 02:16 AM | [Ignore Me] #36 | ||
Colonel
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It doesn't stop being teamwork just because they are in separate vehicles. 2 single man tanks working together should be on the same level as a 2-man tank thats working together.
Considering the 2-man tank setup makes teamwork much easier, making it also more effective would make the 2-man tank the killwhore vehicle. Last edited by CutterJohn; 2012-04-12 at 02:21 AM. |
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