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2012-06-02, 04:11 PM | [Ignore Me] #66 | ||
First Lieutenant
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I'm not huge on the execution of the NC helmets. The geometry and proportions look off and a bit awkward compared to the concept images. Specifically, the top and side plates aren't defined enough from the inner sections of the helmet that sit closer to the head. The ear/cheek plates don't angle inward enough and should extend into the face more. Lastly the entire helmet should be wider and sit lower on the wearers head. Granted, you can fudge things on a hand drawn sketch that are impractical in 3D terms, but I still think they could be done better. I might take a stab at the NC light assault helmet in 3DSMAX later.
Last edited by CrystalViolet; 2012-06-02 at 04:26 PM. |
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2012-06-02, 04:23 PM | [Ignore Me] #67 | ||
Master Sergeant
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Im gonna guess its because of purchasable cosmetics.
The biggest downside in a lot of F2Play games is that the default look is okay while the purchasable cosmetics aren't much better. If they make awesome armor customization that you could buy people would gladly so. Either that, or they realized the poly count on that awesome max was too high for the average PC... =\ |
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2012-06-02, 04:32 PM | [Ignore Me] #69 | ||||||
First Lieutenant
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