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View Poll Results: What class should carry ammo packs? | |||
LA (as currently implemented) | 60 | 21.90% | |
HA | 69 | 25.18% | |
Engineer | 115 | 41.97% | |
Medic | 19 | 6.93% | |
Infiltrator | 2 | 0.73% | |
MAX | 9 | 3.28% | |
Voters: 274. You may not vote on this poll |
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2012-06-09, 01:37 PM | [Ignore Me] #77 | |||
Captain
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As for medic, i agree it'd be a good option. I just feel weird having a medic carry extra ammo around (i realize that's not an argument to exclude them as an option though). Doesn't it seem strange to anyone else? However, i keep defending the LAs as ammo carriers because i feel they have what it takes (mobility) and they seem kind of limited role-wise and their role is pretty similar to the infiltrator's (pretty much guerrila hit'n run). All i want is the alternative role to run around behind the lines resuplying while as an added funcion helping defend engis from infiltrators. Last edited by Dagron; 2012-06-09 at 01:39 PM. |
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2012-06-09, 01:40 PM | [Ignore Me] #79 | |||
Master Sergeant
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2012-06-09, 01:42 PM | [Ignore Me] #80 | |||
First Lieutenant
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Not quite true. LAs can hog the ammo for themselves only the easiest by far since no other class can follow them. Other classes are around the same ground however since HA is the slowest it will be the slightly harder for them. Last edited by Immigrant; 2012-06-09 at 01:49 PM. |
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2012-06-09, 01:48 PM | [Ignore Me] #81 | ||
First Sergeant
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Infiltrator makes absolutely no sense, and nobody has voted for it so no need to explain this.
MAXs are designed to be helpless in all aspects that don't involve merciless killing. Medics are around to heal soldiers, giving them ammo resupply would make them a one-stop infantry support unit. Heavy Assault is designed to be more mobile and versatile, but also squishier than MAX units. Their main role is to fight and destroy, like MAXs, but they can also capture things, gun vehicles, etc and won't have a timer. Giving them ammo is ridiculous, the entire point is that they are the best infantry class in combat terms but must rely on others to support them, whether that is healing or giving them more ammo (so they don't have 50 rockets each). Engineer is a more defensive class to begin with, so they probably won't be right on the front lines. Add to that they exclusively repair vehicles and have many deployables, the engineer class might be pretty OP already. Why the hell would they need ANOTHER advantage in ammo resupply? Light Assault is the only logical choice. Yes the jetpacks and mobility looks kind of overpowered for now. However that is adjustable. They have the lowest armor besides infiltrators, can't use any really big guns, can't heal or repair anything. They are good in aircraft because of the jump jets, good at flanking and fighting outside where mobility is key, can get around to give ammo fast. But the biggest thing is that they will be perfect vehicle operators. Driving/flying while resupplying your gunner will be wonderful, and then when you take damage your engineer gunner can hop out to repair while you replenish his ammo supply. When fighting on foot, they need to have some sort of role or else why would anyone ever bring a LA inside smaller areas? |
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2012-06-09, 01:50 PM | [Ignore Me] #82 | ||||
Before a fight, you're laying mines and deployables. During a fight you're repairing armor and... what? You're in the thick of MAX and HA that are going to need ammo. Where are the LA? Up on the walltop fighting with the defenders or skirmishing with other infantry by jumping all over the place.
This whole thing is a pretty moot point anyhow as Engineers already have a deployable supply terminal. Lets drop the concept of ammo boxes all together and use the supply terminal! http://www.hamma.ws/ntemp/Infantry/E...r/EnginACE.jpg Last edited by Electrofreak; 2012-06-09 at 01:53 PM. |
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2012-06-09, 01:51 PM | [Ignore Me] #83 | |||||
Captain
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You think having someone nearby will make any difference whatsoever when dropping ammo for yourself? Last edited by Dagron; 2012-06-09 at 01:56 PM. |
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2012-06-09, 01:55 PM | [Ignore Me] #84 | |||
I bring your attention to the Mobile Armament Supply Terminal. http://www.hamma.ws/ntemp/Infantry/E...r/EnginACE.jpg Last edited by Electrofreak; 2012-06-09 at 01:56 PM. |
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2012-06-09, 01:55 PM | [Ignore Me] #85 | ||
First Lieutenant
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Well ok, I get that. But I also agree with Subaru, the engineer has nothing to support HA and LA guys with directly, apparently he's just there to repair MAXs and provide defensive deployables like turrets and shields. He's a combat engineer, and while defensive stuff is an important part of his role he should also be effective helping his team on the front lines with the assault classes.
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2012-06-09, 01:57 PM | [Ignore Me] #87 | |||
Captain
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However I assume he's more active during the fight than you expect, re-building/moving and guarding their nest, dropping shields, etc... be it behind the offensive line or in front of the defensive line. Last edited by Dagron; 2012-06-09 at 01:59 PM. |
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2012-06-09, 02:06 PM | [Ignore Me] #90 | |||
Captain
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The LA though, while he's a front liner and have a super fun jump pack, seems to have only one role unlike most classes. |
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