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2012-06-23, 12:57 PM | [Ignore Me] #91 | |||
Sergeant
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Yeah i know this whole thing is ot, but face it, without these discussions this thread would have died in 2 pages, because nobody cares about the name of heavy assault, they may prefer one or the other.. but caring? Meh. Can't do that atm i'm in Rexo. Can't do that atm i'm Ha. Who cares? Obviously sky does, but i doubt that even him would cut his wrists because of it.
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Last edited by AzK; 2012-06-23 at 01:00 PM. |
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2012-06-23, 01:02 PM | [Ignore Me] #92 | |||
Staff Sergeant
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2012-06-23, 01:05 PM | [Ignore Me] #93 | |||
Staff Sergeant
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2012-06-23, 02:32 PM | [Ignore Me] #94 | ||
Staff Sergeant
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Here's a little thought experiment:
Imagine PS1 had classes like this, and you've played it that way for 6-9 years lovingly. (Not much of a stretch, considering how addicted we've all been to the actual PS1 despite its numerous shortcomings.) Now along comes "PS2", with a new gear system that still has different armor types, but you can pack whatever equipment you like now (with some restrictions still in place), and your inventory is SO friggin big you can bring a whole range of things, to do stuff a single person in "PS1" couldn't have done all at once. "Whattt!? Yeah great. Now I don't even have to think about what I'm gonna do and what opponents I'll likely face in the next minutes when I stand at an equipment terminal. Everyone can do everything now! No need to think ahead anymore at all, or work with other people. Just grab your supersoldier loadout and do everything at once, all by yourself. WAY TO DUMB THE GAME DOWN, SOE!!1! " Last edited by MCYRook; 2012-06-23 at 02:34 PM. |
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2012-06-23, 02:45 PM | [Ignore Me] #95 | ||
Major
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It's kind of like that atm anyway AzK, you go to a terminal and choose your gear, if you pick the wrong gear for the situation you're out of luck, be the same with classes.
Also i think the whole situation is different if you start looking at the "normal" weapons as rifles. Then you sort of see that you're not really gimping your offense by playing a different class, the HA isn't going to be the ubiquitous trooper it was in PS1 it's going to be a specialised AV or point blank range trooper. I quite expect HA to be shredded by the other classes outside of 15 feet. In fact you can see that in one of TB's vids, a light assault get shot at for ages by a HA but he's clearly out of the effective range and gets splattered by rifle headshots.
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2012-06-23, 03:51 PM | [Ignore Me] #96 | |||
Last edited by maradine; 2012-06-23 at 03:52 PM. |
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2012-06-23, 04:12 PM | [Ignore Me] #97 | |||
Corporal
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Dumbing down has just become a scapegoat phrase that is almost meaningless. I have seen lots of people complain on numerous threads that games like CoD and BF are ruined/plagued/destroyed by all of the "dumbed down mechanics". A lot of people say that Battlefield 3 is dumbed down; as compared to what? Battlefield 2? In what ways? Or is it dumbed down when compared to Quake 3? Which is an entirely different sub genre with in the FPS genre. Do people really think that Dice made BF3 the way it is because they are too stupid to make an arena shooter like Quake. Or do people really think that a "generic modern shooter" is somehow worse than a "generic arena shooter"? I mean arena shooters are all really the same you jump around and go real fast and shoot people with rockets. It all comes down to one simple thing, game design. The reason BF3 is not like Quake is because Dice didn't want to make an arena shooter. They wanted to make a modern shooter. |
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2012-06-23, 04:57 PM | [Ignore Me] #98 | |||
Major
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But overall Bf3 have a way more custumisation also gameplay elements wich tactical destruction and micro destruction also weapons deep custumisation and deep class custumisation compare to any other BF games .. Those who claim Bf3 is a dumb down experience is rpetty much just a way to say «« i suck at this game so i dont like it »»» Their is few thing i dont like about BF3 and some other i really like about it Overall its not a dumb down game at all their is so much more thing overall and even the gameplay elements wich as Recoils , bullet spread atachements they have lisen to the (( fans )) on the forums i think they have overexagerated the recoils and bullet spread mechanics but it was the fans actually asking for this after the alpha build so yeah ... people where saying recoils was not enough strong etc.. and i can proove HOW huge is the recoils in BF3 its just out of mesurement they reduce it a little but its still very strong and people keep complaining LOLLLLLL Last edited by Stew; 2012-06-23 at 04:58 PM. |
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