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2003-03-18, 10:51 PM | [Ignore Me] #63 | ||
Major General
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So if theft then only you cant use that vehicle right? So if your vehicle gets stolen your whole team wont feel the burn, right?
And the gates can be locked, but only from the outside, as said you can drop pod from the HARTs into hell....but you cant take vehicles... or did i miss somting?.....oh well......
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PS Storys: The Eraser The New World (5Chap.) http://mrchevys3.blogspot.com/ Living is easy with eyes closed. |
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2003-03-19, 03:34 AM | [Ignore Me] #64 | ||
Second Lieutenant
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Can you hijack stuff in a warpgate? I think it would be cool to take some other factions ANT.
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OfaLoaf: ...What's Iraq like? Toimu: IEDs, SAF, RPGs, & mortars. But only during breakfast, lunch, and dinner. The enemy is so poor, they have to keep day jobs PS Storyline |
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2003-03-19, 09:27 AM | [Ignore Me] #68 | ||
Sergeant Major
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Lol, I had the same question . . . if it's a weapons free zone, couldn't you still take an empty vehicle? I guess maybe not. I can see a lot of fun stuff happening in the Warp Gate areas, though. And also, I think it would be funny to wait around in the weapons free zone in MAX and just follow people around with speed-walk. "Where you going?" "No where". "Ok, don't mind me." I mean, they have to leave eventually . . .
I want to play this game sooo bad . . .
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2003-03-19, 02:54 PM | [Ignore Me] #69 | |||
Major General
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2003-03-19, 05:39 PM | [Ignore Me] #70 | |||
Staff Sergeant
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Assuming, of course, there's enough work for a squad of ANT drivers to do at any given time� They do need to make it enough to be worthwhile - so you aren't getting penalized for supporting your side, by running ANTs vs. just going into combat. As for the comment on not wanting D-day planned by a truck driver - well, if I had to choose, I'd rather have someone who understands the value that supplying your side has in charge, thank you very much. The unit commanders can worry about combat specifics, and tell the over all commander what they need to win. But for things like Operation Overlord, it's all about logistics and supply. Getting there, landing, and keeping in supply - in an organized fashion - is the tricky part. |
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2003-03-19, 05:45 PM | [Ignore Me] #71 | ||
Sergeant Major
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I agree.
I don't want a truck driver commanding D-Day. But I would definitely prefer an ANT driver as a commander in PS than any of these wannabe 'generals' that I see popping up every now and then on the Station boards. A reliable ANT driver with a good record of service probably understands the mechanics of the game just as well as those pipsqueak heroes, and obviously isn't a glory hog. Honestly, aside from Outfit commanders that really put a lot of time into their outfit and earn a measure of respectability that way, I wouldn't follow anyone that was trying to organize these elaborate maneuvers, playing Napoleon etc. I wouldn't necessarily go Lone Wolf -- but I'd pick some relatively quiet player that has more experience in the game, and follow him instead. Fortunately, with stat tracking and such there will be enough info for us to make informed decisions about who we're following (which wouldn't be possible in an ordinary FPS because even with the best stat tracking there's no context to those numbers -- with PS, we know what's going on in the 'world' and what the numbers signify).
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2003-03-19, 08:37 PM | [Ignore Me] #72 | ||
Lieutenant Colonel
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Obey General Earl!
You should probably just follow anyone with CR 5. Not many wannabes will make it that far, unless they show up last minute during a siege to leech the base-capture CEP from the work of other officers. But yes, if they do get CEP from ANT runs, and he's Rank 5 from that, you can bet he knows about being under fire, combat situations, terrain and such. |
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