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2012-07-02, 04:26 PM | [Ignore Me] #31 | ||
Major
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Its a free to play game.
The general community is going to be awful. Sorry, that's just how it goes. Get into an Outfit and ignore the public chat, luckily you don't really interact with too many people in Planetside on a 'talking' level. |
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2012-07-02, 04:41 PM | [Ignore Me] #33 | |||
Brigadier General
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It has nothing to do with the kind or format of the game. It really all depens on the existing community. If people get greeted nicley, and find a awesome, helpful community, then most want to be part of it. If a troll appears, kill him before he lures other trolls. If your community already went to shit, then nothing can really help you. So, we really have to be on our toes and dont slack, otherwise its gone. Sadly, forumside 2 will be the craphole of the PS2 community again. Unless the SOE mods stop being light, and just smite! :> |
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2012-07-02, 04:54 PM | [Ignore Me] #35 | |||
Second Lieutenant
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How is a player supposed to be enthusiastic about joining a community when he knows he will probably never see the awesome and helpful people again? If you aren't limited to one server, the community will fall into the category that reddit or 4chan are in. |
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2012-07-02, 04:54 PM | [Ignore Me] #36 | ||
Sergeant
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I know I'm in the minority here, and it's unlikely that it will ever happen, but I love volatile communities who hate each other. It makes it all that much more satisfying when you're in the game killing each other, or constantly trying to 1-up your rivals on the same faction.
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2012-07-02, 05:00 PM | [Ignore Me] #37 | ||||
Captain
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Since when did gaming communities trade:
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No, I shall stand! Sitting is for the weak and feeble. Last edited by GreatMazinkaise; 2012-07-02 at 05:07 PM. |
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2012-07-02, 05:04 PM | [Ignore Me] #38 | |||
Second Lieutenant
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It makes you crave the good ol' days where you would exchange compliments, kill bad guys, pat each other on the back, and go home and romp. |
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2012-07-02, 05:06 PM | [Ignore Me] #39 | ||
Colonel
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I think directing players to outfits and giving players easy ways to communicate and form friendships will go a long way. The voice system I believe was a huge step for creating a community. If we can get some local chat going it would be even better. I can't tell you how many times I can't find the quick yell for "there is a TR on the other side of that tree... you are going to be mauled if you run at it".
On that note, giving players ways to support one another is a big part of it. You can't discredit how much gameplay affects whether players work together. In PS1 you had players healing each other randomly which was a nice touch. We need a lot of those symbiotic relationships. I'm part of the group of Planetside vets that plan to ramp up TTK during beta so players can work together more like in PS1 and it's less about solo play. I was under the impression people are referring to outfit communities like in PS1. Unless you played a ton you probably weren't going to know everyone on your server. I didn't know any of the enemy names other than their outfits since I'd see squads of them. As long as large outfits stay centralized I'm fine. What the zerg does is not really important in a F2P title. It might be kind of condescending but most of them are going to be unnamed cannon fodder.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-07-02, 05:51 PM | [Ignore Me] #42 | ||
be nice to others. answer question if you can and help anyone who needs it. in short dont be the normal trolling prick you get in most mmo's
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Where Eagles Dare cossiephil http://www.twitch.tv/cossiephil http://www.youtube.com/user/cossiephil1 https://www.facebook.com/Guyvergamingtv |
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2012-07-03, 04:16 PM | [Ignore Me] #43 | |||
Sergeant
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2012-07-03, 10:26 PM | [Ignore Me] #45 | ||
Captain
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^^^This
Sorry, I can't actually come up with anything thoughtful for this discussion other than I think that the PS2 community, for the most part, will follow the path of the PS1 community simply because of the type of game that it is. PS1 vets and the PSU community will play its part but there will be a lot more new players this time around (like we weren't all new to it the first time), and as they can keep the hacking to a minimum, we'll see the new community grow into something awesome. It just seems like there is so much more potential this time around and great opportunities for anyone who wants to take them. |
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