Gameplay: Vehicle Speed Bonus - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Still with a zero percent graduation rate!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

 
 
Thread Tools Search this Thread Rate Thread Display Modes
Old 2012-07-03, 11:26 AM   [Ignore Me] #1
JayX
Private
 
JayX's Avatar
 
Vehicle Speed Bonus


Ok I will keep this short and sweet.. I suggested this years ago for Planetside so I figured I would suggest it for PS2.

Vehicles should receive a speed bonus when traveling on roads. This accomplishes 3 things:

A: The most obvious is that you travel faster in vehicles when using the roadways.

B: This makes CE much more important, because you can actually place mines on the roadways and have much more of an opportunity to get vehicle convoys.

C: You can more efficiently plan ambushes, because you know that vehicle columns will choose roadways more often over rough terrain.

Obviously, traveling on roadways would be more dangerous for vehicles, but then again they would have the advantage of moving much faster.

What do you guys think?
JayX is offline  
Old 2012-07-03, 09:09 PM   [Ignore Me] #2
JayX
Private
 
JayX's Avatar
 
Re: Vehicle Speed Bonus


Really!? No responses.. Haha.. You guys want to build new vehicles, implement space combat, and all kinds of crazy stuff that there is no way in hell the dev's will implement. But this, that would be easy and highly effective, no one has anything to say? lol..
JayX is offline  
Old 2012-07-03, 10:04 PM   [Ignore Me] #3
Cuross
Master Sergeant
 
Cuross's Avatar
 
Re: Vehicle Speed Bonus


Lawl, first of all, the ideas forum rarely has many people who actually post replies to things and second, most of those players that do are in planetside right now :P

That said, I don't know how I feel about a speed boost on roads. We'll already have more vehicles than we will be able to handle running this way and that, it would just get hectic and probably more people blowing each other up than enemy CE. I would love to see roads used to more effectiveness than just the aesthetic appeal and the fact they go through wooded areas with more ease, but in the sense of a speed boost, I suspect no more than 5%-10% increase.

Not to mention, us Vanu like to hover everywhere. We have no need for roads
Cuross is offline  
Old 2012-07-03, 10:15 PM   [Ignore Me] #4
JayX
Private
 
JayX's Avatar
 
Re: Vehicle Speed Bonus


I wouldn't want anything more than a 5-10% increase in speed either.. But it would make roads much more usable, and I believe would make the other aforementioned goals come true.. I highly doubt it would turn roads into rush hour traffic/demolition derby haha..
JayX is offline  
Old 2012-07-04, 12:11 AM   [Ignore Me] #5
Naz The Eternal
First Sergeant
 
Naz The Eternal's Avatar
 
Misc Info


I think they already have different traction settings based on terrain. So expect to see some different speeds based on the surface you are traversing.
Naz The Eternal is offline  
Old 2012-07-04, 09:05 AM   [Ignore Me] #6
JesNC
Master Sergeant
 
JesNC's Avatar
 
Re: Vehicle Speed Bonus


Roads should definitively add some kind of bonus to vehicles.
JesNC is offline  
Old 2012-07-04, 09:26 AM   [Ignore Me] #7
Zalmoxis
Sergeant
 
Zalmoxis's Avatar
 
Re: Vehicle Speed Bonus


Question: How can roads increase the speed of a Magrider? It doesn't actually touch the ground and thus would be illogical to gain a bonus. And if it doesn't get a bonus, then it would be unfair if the other vehicles got one.
Zalmoxis is offline  
Old 2012-07-04, 09:35 AM   [Ignore Me] #8
NoDachi
Master Sergeant
 
Re: Vehicle Speed Bonus


Originally Posted by Zalmoxis View Post
Question: How can roads increase the speed of a Magrider? It doesn't actually touch the ground and thus would be illogical to gain a bonus. And if it doesn't get a bonus, then it would be unfair if the other vehicles got one.
riddle me this.

it's not the fact that roads make traction vehicles faster, other surfaces make them slower.

Happy now?
NoDachi is offline  
Old 2012-07-04, 10:37 AM   [Ignore Me] #9
Zalmoxis
Sergeant
 
Zalmoxis's Avatar
 
Re: Vehicle Speed Bonus


Originally Posted by NoDachi View Post
riddle me this.

it's not the fact that roads make traction vehicles faster, other surfaces make them slower.

Happy now?
Lol it's the same thing actually.
Zalmoxis is offline  
Old 2012-07-04, 11:18 AM   [Ignore Me] #10
JayX
Private
 
JayX's Avatar
 
Re: Vehicle Speed Bonus


How fast can a hovercraft go? Are they faster on land than on water, or does the surface affect the speed?

Both the terrain and the weather affect the speed of a hovercraft. There is less friction on smooth surfaces, such as ice, so a hovercraft is faster on ice than it is, for instance, on dense grass or rough surfaces. A hovercraft operating on water is affected by the roughness of the water - it will travel faster over smooth water than over waves. In addition, a hovercraft will travel faster when traveling downwind than it will when it faces a headwind. Depending upon the terrain and the weather, the average speed of a hovercraft is 35 mph (56 km/h). Today's light recreational hovercraft can reach speeds in excess of 70 mph (112 km/h).

Taken from:
http://www.discoverhover.org/abouthovercraft/faq.htm

So IRL terrain affects hovercraft movement.. I think the same thing could apply here..

and just in case you say that modern hover crafts touch the ground.. here is the answer to that..

Hovercrafts do not touch the ground. They have two fans that let out a powerful gust of air that keeps the craft hovering, hence its name, hovercraft. These crafts do have a 'skirt' and so it may seem as if they are not hovering, but the skirt is made to keep the air contained, so that the air doesn't just spread out.

Taken from:
http://wiki.answers.com/Q/Does_a_hov...#ixzz1zfRlRH8k


So.. does that answer your question?

Last edited by JayX; 2012-07-04 at 11:21 AM.
JayX is offline  
Old 2012-07-04, 11:28 AM   [Ignore Me] #11
Kezz
Sergeant
 
Re: Vehicle Speed Bonus


Magriders and their ilk should be able to go faster on the roads because the terrain is not a perfect representation of natural irregularities that would cause some degradatin in the performance of the craft. So you have an "abstraction" that smooth roads (that don't look any smoother than grass but are assumed to have less microundulations) let mag lev [Wince - Ed] vehicles go faster.
Kezz is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:30 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.